eddieb
Vice Admiral
Hi all:
For your scripters, please note the following. The ship ids must be unique for the lifetime of the mission. It is not correct to do this
code=math.random(0,65536);
id="$" .. code;
and then use id as a ship id. It is also wrong to use the same id when creating multiple ships.
The correct thing to do is somewhere at initialization time do
code = 0;
then when you want to create your ship
id = id="$" .. code;
then go create a new ship, and after ship creation do
code = code + 1
For your scripters, please note the following. The ship ids must be unique for the lifetime of the mission. It is not correct to do this
code=math.random(0,65536);
id="$" .. code;
and then use id as a ship id. It is also wrong to use the same id when creating multiple ships.
The correct thing to do is somewhere at initialization time do
code = 0;
then when you want to create your ship
id = id="$" .. code;
then go create a new ship, and after ship creation do
code = code + 1