Once again, I am not trying to say I know how to do things better, because quite frankly I don't. As a fan I totally agree with everything being done to scale for once as has been achieved in Standoff, it makes for a more realistic gaming experience.
That said, now that the game has been completed, and most fans have finished all the missions, I've started to mod some of the gun positions to make some of the ships more practical in combat - namely the Hornet and Raptor guns.
As has been mentioned on here, it's hard to hit anything in a Standoff Raptor because of the wide spacing between the cannons - it has already been pointed that this is NOT a Standoff flaw, if anything, it is a design fault on Origin's part for the scale they used for the Raptor blueprints.
Here is the standard Standoff Raptor gun alignment:
The spread of the weapons makes it hard to nail anything smaller than a Kamekh, really.
But after adjusting the ship's MESH file, and altering the axis data for the guns, we now have:
same shot a few seconds apart...
Similar to the WC1 dimensions, although not game perfect, simply estimated.
It does however mean you can use the Raptor to good effect, and she's actually a very potent ship now. The position of the guns on the model obviously are now out of scale with the way they are projected from the ship.
But it means the Raptor is pretty damn good again, a joy to fly her against the cats again after all this time.
TO STANDOFF PRODUCERS: With your permission I wish to share this mod with other fans, by offering the modified Raptor mesh file for download or e-mail. It will mean everybody learning how to use TREMAN, but I'll happily write a user-friendly tutorial. If you don't want people extracting their TRE files, then it's absolutely fine to erase this thread. If it's cool, I'll start a new one with detailed instructions and some download links. I'll even include a 'BACK UP YOUR STANDOFF' disclaimer if you like.
I will understand if you don't want me to do this, it ruins Standoff's precise scale, but WC1 did not consider this scale when the game was developed and the game felt just fine - I feel the modified Raptor will only add to the Standoff gaming experience, given the popularity of the ship back along.
Thanks for taking the time to check out my mod.
That said, now that the game has been completed, and most fans have finished all the missions, I've started to mod some of the gun positions to make some of the ships more practical in combat - namely the Hornet and Raptor guns.
As has been mentioned on here, it's hard to hit anything in a Standoff Raptor because of the wide spacing between the cannons - it has already been pointed that this is NOT a Standoff flaw, if anything, it is a design fault on Origin's part for the scale they used for the Raptor blueprints.
Here is the standard Standoff Raptor gun alignment:
The spread of the weapons makes it hard to nail anything smaller than a Kamekh, really.
But after adjusting the ship's MESH file, and altering the axis data for the guns, we now have:
same shot a few seconds apart...
Similar to the WC1 dimensions, although not game perfect, simply estimated.
It does however mean you can use the Raptor to good effect, and she's actually a very potent ship now. The position of the guns on the model obviously are now out of scale with the way they are projected from the ship.
But it means the Raptor is pretty damn good again, a joy to fly her against the cats again after all this time.
TO STANDOFF PRODUCERS: With your permission I wish to share this mod with other fans, by offering the modified Raptor mesh file for download or e-mail. It will mean everybody learning how to use TREMAN, but I'll happily write a user-friendly tutorial. If you don't want people extracting their TRE files, then it's absolutely fine to erase this thread. If it's cool, I'll start a new one with detailed instructions and some download links. I'll even include a 'BACK UP YOUR STANDOFF' disclaimer if you like.
I will understand if you don't want me to do this, it ruins Standoff's precise scale, but WC1 did not consider this scale when the game was developed and the game felt just fine - I feel the modified Raptor will only add to the Standoff gaming experience, given the popularity of the ship back along.
Thanks for taking the time to check out my mod.