While Freelancer's mouse interface sounds questionable(Earth and Beyond is also using a mouse interface,by the way),I think it would be a good idea to hold judgement until it comes out and we get to test it out firsthand-if the game ever comes out.I do not think that Chris Roberts(now Jorg Neumann),Digital Anvil,and Microsoft would invest many years, millions and millions of dollars,and create a rich story and universe for an extremely ambitious title only to have it all fall apart because of the interface.If we compare Freelancer's interface with Wing we are going to get shortchanged.If we view it as a totaly different kind of space sim interface we might get pleasantly surprised.At any rate,I think it is a safe assumption to say that Freelancer will either be a revolutionary title or an incredibly big fiasco.