Bandit LOAF said:FOX claims they won't revisit WC on DVD -- which is a shame, since a high definition print now exists. C'est la vie...
That said, there are copies of the original workprint floating out there -- we'll get our hands on one someday. These things have a way of working out...
Murray said:What the hell was that "submarine vs destroyer" scene? Its space for gods sake, sound doesn't travel in space!
Loaf, have you seen the work print? Do you know if it is fully orchestrated? Or was music only done to the final cut?
Well, it's based on the WC games, and in the WC games there is sound in space.
TopGun said:I didn't like the fact that they used Navy ranks for the pilots
TC said:Yeah.. just like in all those novels. Dash them!
TopGun said:what Novels you talking about?
Eh said:I never thought of it that way. I always thought that by the 2600 "radar" had developed so far that it could detect vibrations from Engines, crew, etc on the hull of a ship. THink of those laser beam microphones spies used to (and probably still do) in the 80's. They use vibrations off of glass and convert them into the noise thats in the room. Radar could have evolved that far in say 600 years to where one of the criteria for the radar to register a target is that it would have to be vibrating at some frequency, thanks to the engines especially, the crew commotion (launching fighters, etc), and etc. Anything not vibrating would be dead in space, like the asteroid they were hiding on.
I know it was kindof a WWII submarine movie reference, but it's fun to try and explain it in the WC universe .
C-ya
Without making any comments as to whether or not I like his explanation, I will say that if I were designing a craft to be used for space combat, I would definitely try to incorporate some sort of positional audio system, even if it were just a system of beeps and stuff, simply to take a load off the other senses.Iceblade said:Well Viper's explanation takes care of the fact that you hear your guns hitting enemies as well as missiles and the explosions.
Bandit LOAF said:Now raise your hand the reason you were told to shut up was because enemy submarines were going to hear you.
Nobody?
No, because in the movie, they were trying to avoid being detected by passive sonar, which does not function in a vacuum.Bugrof PizzAnt said:Wouldn't this lend credibility to Viper61's explanation?
Ok, now raise your hand's if you've ever been on a submarine.
Not many?
Well how about those who have been on a submarine when there was another sub trying to find you.
Nobody?
Anyone seen "The Hunt for Red October"? While I admit that it's just a movie and not real life, when the Red October switches to it's silent engines (Catipillars or something), the crews singing is heard by a shadowing sub. Wouldn't this lend credibility to Viper61's explanation?