I've packaged up only the necessary MED Files in two packages for download:
http://mark.intertainmentgames.com/Prophecy MED.rar (WC
)
http://mark.intertainmentgames.com/Secret Ops MED.rar (WC:SO)
These are direct download links (right click, save as, you know the drill).
A few notes:
1) MED Currently has severe issues with placing ships properly. The WC Pascal coding options for mission creation offer much finer control over the positioning of ships in the game. It's worth noting that this is because of our limited understanding of MED, and can probably be worked through.
2) It IS currently possible to work with adding custom ships into MED to use in missions, but it's somewhat tricky. I will see if I can find my notes.
3) Unlike the WC Pascal MED will allow you to directly edit the game files for your game - meaning you can immediately change the number or type of ship used in a mission (or even turn the Cerberus into the Midway if you really wanted to).
4) MED will also allow you to view the source code of the WCP/WCSO missions which can be helpful when learning, there is only a small amount of WCP Pascal material to be used.
5) MED files and WC Pascal files are incompatible (As you would expect!). Both are useable in their entirety.
6) Even when editing with MED many of the community tutorials about ship creation and EXE editing and COMM Editing are still very important, as those elements don't necessarily use anything specific to WC Pascal.
IF you're interested in messing around with the game for a while, use MED - if you ever want to put out something worthwhile use WC Pascal. As noted above, it's better supported by the community and much better understood by the few programmers we have around the community.