How do the teammates communicate? We better have a strategy...
May I suggest trading emails by PM?
How do the teammates communicate? We better have a strategy...
Done.Hey Ironduke... can you put the link to the WCTO games page in your signature so it's always handy?
You're welcome! You can also discuss things during the course of the game in either of the WCTO threads.Depending on how things go, might I suggest a post-game wrap-up discussion?
I could just replace the ordinary designations with the "callsigns", but then we'd ultimately have a mix of "Foxtrot 1", "teh-l33t-killAh-666", "Foxtrot 3"... you get the idea.Could you put something on the turn page (the one with the map) to call out which player is which ship?
Maybe down at the bottom where you have the christmas tree list (red and green names), you can include the call sign number (parenthetically) next to each person's name?
I could just replace the ordinary designations with the "callsigns", but then we'd ultimately have a mix of "Foxtrot 1", "teh-l33t-killAh-666", "Foxtrot 3"... you get the idea.
You can see the player names when you check the Ship Stats screen, though. (I.e. "Tango 1 <Panda>".)
What do the others think?
Hmm, couldn't Koractu 1 lock onto the destroyer with a torpedo? It's in the firing arc and range...
- Koractu 1 can fire a Fang FF at Tango 1 or Tango 2. (The dice decide...) Or he could start locking a torp on TCS Beowulf.