ELTEE
Vice Admiral
Sadly, much like the real John McCain, the action figure has now been relegated to a box in my attic.
Proving once again my theory that all attics point to Hanoi.
Sadly, much like the real John McCain, the action figure has now been relegated to a box in my attic.
Joystick set up is a first generation Sidewinder FF 'stick in Windows and a Thrustmater FCS/WCS/RCS combo for DOS. The old games support anywhere from one piece to all of Thrustmasters old HOTAS setup... and Privateer with rudders is a lot of fun. I also picked up a Quickshot Master Pilot console, which has 'overlays' for four or so Wing games. Not very useful for much - but it's an awesome glowing panel that makes your setup look more like a fighter plane.
I found that Thrustmaster keeps their old Mac setup software available for download... hidden under "Legacy" and then "PC" at their support site. I also dug out my old Rudder Control System from my PC setup, which works on both Macs and PCs. Everything set up nicely and it all calibrates correctly, although I haven't found any way to get the Wing Commander sticksets to recognize the rudder (and as best I can tell the throttle doesn't actually /throttle/ in the games--so more to tweak there.)
PC WC3 didn't support rudder control until The Kilrathi Saga version. I have no idea if the Mac one did or not. The readme for the win95 patch for WC4 tells me that rudder and throttle support didn't exist in WC4 before the win95 patch either.
If the original SWC game was made on Macs, were they used to make any of the other games?
If the original SWC game was made on Macs, were they used to make any of the other games?
It's possible that Origin must have had a separate Mac development team assembled for Super Wing Commander, which was released on 3do the very same year as WC3 on PC.