I was just objecting to what you said, because you implied that the Armada AI varied from ship to ship. And unfortunately it didn't, so it was very predictable.
The same goes for Armada - its AI is extremely, extremely limited compared to WCP.
So not much praise for Prophecy I take it?....
Prophecy was full of awesome stuff. I miss the days of new WCs to look forward toSo not much praise for Prophecy I take it?....
So not much praise for Prophecy I take it?....
I don't know if I would agree with that. I think that without first playing WCP, Secret Ops is gonna be a rather disappointing package. The story builds on WCP and is very dependent on it - even just listening to the voiceovers is hugely different when you have an image of the actors in your head.WCP is great. To get an idea of it you should follow up on the recommendation I gave you weeks ago.
Download Secret Ops and give it a try. Getting all 7 episodes finally released for free was a great achievement of the CIC and every wingnut that has never played the game should make sure to give it a play through.
I don't know if I would agree with that. I think that without first playing WCP, Secret Ops is gonna be a rather disappointing package. The story builds on WCP and is very dependent on it - even just listening to the voiceovers is hugely different when you have an image of the actors in your head.
I think, if the WC4 AI seems better than WCP's, it's because the two games are oriented towards different gameplay. In WC4, you hardly ever face more than four or five enemies at one time. It takes just a single missile to kill you. Obviously, then, the AI will feel extremely tough - it only needs to fire off one guided missile in order to get you. In WCP, the game is balanced completely differently. A bug can fire five missiles at you, all of them will hit you and... so what? You're still alive. Naturally, then, it feels like the AI is inferior. But ask yourself this - how often do you get hit by unguided DF missiles in WC3/4? Because the WCP AI is easily capable of this...
The Salthis in Standoff are a great example of this, they went from cannon fodder to a light fighter that still poses a threat.
Along with Dralthi they are the most deadly DF shooting bastards in the skies. I can't even begin to count how many missions they've ruined for me when I thought victory was assured then.....BLAM! Damn it!