Sharpshooter
Rear Admiral
Y'know, I think we're already having enough problems trying to save as many fighters as possible. This has already made me replay some missions quite a lot.
And furthermore, ships can be replaced. Pilots can't be resurrected, and even if it were possible to make pilots killable like you suggested, we wouldn't want the game to be *too*hard, would we? In Prophecy this might have been a good challenge because the game was fairly easy, but Standoff is already hard enough, in my opinion (off-topic : except that mission where you fight Sparrow. That was too easy, but there's not much they could do about it, apparently).
This is, after all, Wing Commander; not Fire Emblem.
And furthermore, ships can be replaced. Pilots can't be resurrected, and even if it were possible to make pilots killable like you suggested, we wouldn't want the game to be *too*hard, would we? In Prophecy this might have been a good challenge because the game was fairly easy, but Standoff is already hard enough, in my opinion (off-topic : except that mission where you fight Sparrow. That was too easy, but there's not much they could do about it, apparently).
This is, after all, Wing Commander; not Fire Emblem.