@Pedro: I understand the problem but I don't understand what do you people want from me. If you make a good product I will give you the money for it. If you want me to sign some petition that will help you I can do that. I don't know what else could I do.
All we want, really, is for you to stop claiming that a very troubled game developer is somehow "the best developer in the world". The methods they use to get results are bad methods. They are inefficient, and the results they attain are in spite of these methods, not because of them. No one is asking you to do anything, sign anything, or anything like that. No one is asking you to buy a particular game, or to boycott another game. I'm certainly not asking you to "fight my battles" - I've never asked for your sympathy, and I certainly don't need it (I choose my employers carefully, thank you very much).
There will always be companies that employ exploitative practices such as those used at various points in the past by EA and CDPR. It's not a problem anyone can actually solve. But when you proclaim that you don't care about this, and they're still the best developer in the world, you're simply being obtuse (not to say - stupid). The best developer in the world (if such a thing can even exist, given the diversity of games) doesn't only get good results, they also don't lose half their team along the way, and they don't destroy families in the process. CDPR is not the best developer in the world, regardless of what its fans may think. They make great games, but their practices are not great.
As for evidence, as I've already said a couple of times, these are things people usually talk about in private, over a beer. Complaining about your previous (or current!) employer in public is a surefire way to lose employability, so it's a rare bird that chooses to do that. I can give you a link to their
Glassdoor page, where you will see some
very mixed reviews of the company, including some exceedingly negative ones that talk about what I said. But why bother? I'm sure you'll just tell me that these are worthless because they're anonymous. Or maybe you'll give me the line CDPR used when addressing this issue, which is that it's just a few disgruntled former employees making noise. Or maybe you'll use their other argument -
here it is, they posted it on Twitter. They argued here that you know, ambitious gamedevs need to "reinvent the wheel" sometimes (I shit you not - to describe their policies, they actually used the figure of speech that ordinarily is used to denote an utterly pointless, counter-productive activity that unnecessarily wastes effort better applied elsewhere), and that all it takes is "faith and commitment" (I'd think careful planning might fit in there somewhere, but that's just me). And don't you love where they say "this approach to making games is not for everyone" - in other words, hey, we're great stars who make projects so ambitious, that half of our team drops out along the way after crunching all night to "reinvent the wheel", but that's just fine, they're just not good enough to work with us.