Saturnyne
Vice Admiral
I'm having fun playing Prophecy and Secret Ops with the Glide wrapper. The spaceflight graphics are beautiful, most noticeably so at 640x480 (strange?).
Anyway, my only issue is a massive, MASSIVE slowdown that occurs during the ICIS mission briefings. The rest of the game runs at the proper framerate.
For hardware/API reference:
1.2 Ghz AMD Athlon T-bird
32MB Geforce2 GTS/Pro
768MB PC-133 SDRAM
DirectX 9.0c (or whatever the latest letter is now)
Geforce2 GTS drivers 71.64
Windows 98 SE
HCl's movie skip patch
If it were possible to get Prophecy and Secret Ops to use Glide rendering effects via DirectX (Or at least, some kind of texel alignment patch, since nVIDIA drivers can't align them very well), that would be awesome. Sure, Glides effects are superior, but hey. At least I wouldn't have incredulously choppy mission briefings!
I'm pretty sure it's a fault of the wrapper, but I'm also wondering if there's a workaround for it.
Anyway, any ideas/help/food, etc. will be greatly appreciated. Thanks for your time.
Anyway, my only issue is a massive, MASSIVE slowdown that occurs during the ICIS mission briefings. The rest of the game runs at the proper framerate.
For hardware/API reference:
1.2 Ghz AMD Athlon T-bird
32MB Geforce2 GTS/Pro
768MB PC-133 SDRAM
DirectX 9.0c (or whatever the latest letter is now)
Geforce2 GTS drivers 71.64
Windows 98 SE
HCl's movie skip patch
If it were possible to get Prophecy and Secret Ops to use Glide rendering effects via DirectX (Or at least, some kind of texel alignment patch, since nVIDIA drivers can't align them very well), that would be awesome. Sure, Glides effects are superior, but hey. At least I wouldn't have incredulously choppy mission briefings!
I'm pretty sure it's a fault of the wrapper, but I'm also wondering if there's a workaround for it.
Anyway, any ideas/help/food, etc. will be greatly appreciated. Thanks for your time.