Plasteel Skull
Commodore
Hello all,
First I'd like to greet everyone here. I just got here 3 hours ago from CIC website, but I must admit that I have no idea, how this time passed so quickly! All right, I must say, that I am pretty amazed that there are the same freaks like me out there (in a good sense of this word). People which consider the lacking of cockpit in a space simulator to be a proof of laziness and inability of sim's developers (in contrary to what Howard Day&team are showing here - http://www.hedfiles.net/wcpioneer/Camel.mov); people who understand the value of the detail and how it can elevate or spoil the whole game project; and developers ready to (and already working on) create a game of my dreams. Well i really want to believe its not some sort of joke, because I got quite excited
But let's get to the point, I have several questions, which in one form or the other were probably answered before however even 3 hours of time are not enough to search the whole topic. The questions are:
1. When did you guys started to do this project. How long it is already running?
2. The final version of the game - what it's gonna be? I already know it won't be an open-source, but will it be free or will it be sold as any other PC games? If this is the case, how much it's gonna cost?
3. How someone like me (without programming or graphic skills) can aid your project, because I surely would like to. Of course apart from sharing ideas on this forum.
4. What's the ETA of the first playable version of WC Pioneer? Even month or year-quarter will satisfy my curiosity.
Enough questions for now Bye.
First I'd like to greet everyone here. I just got here 3 hours ago from CIC website, but I must admit that I have no idea, how this time passed so quickly! All right, I must say, that I am pretty amazed that there are the same freaks like me out there (in a good sense of this word). People which consider the lacking of cockpit in a space simulator to be a proof of laziness and inability of sim's developers (in contrary to what Howard Day&team are showing here - http://www.hedfiles.net/wcpioneer/Camel.mov); people who understand the value of the detail and how it can elevate or spoil the whole game project; and developers ready to (and already working on) create a game of my dreams. Well i really want to believe its not some sort of joke, because I got quite excited
But let's get to the point, I have several questions, which in one form or the other were probably answered before however even 3 hours of time are not enough to search the whole topic. The questions are:
1. When did you guys started to do this project. How long it is already running?
2. The final version of the game - what it's gonna be? I already know it won't be an open-source, but will it be free or will it be sold as any other PC games? If this is the case, how much it's gonna cost?
3. How someone like me (without programming or graphic skills) can aid your project, because I surely would like to. Of course apart from sharing ideas on this forum.
4. What's the ETA of the first playable version of WC Pioneer? Even month or year-quarter will satisfy my curiosity.
Enough questions for now Bye.