Originally posted by Darkmage
I've played through the first mission which was fine, the second mission has a bug at waypoint 3. No autopilot light appears after you've cleared out the waypoint. This is the mission where your navmap gets updated...
Originally posted by Darkmage
actually it wasn't any of those.. the bug turned out to be I didn't know howto select a navpoint in the map... it's the RIGHT mouse button... I've finished UE, BTW great mod... the scripting is awesome, Type alswantsmoreships in the sim to fly the kilrathi beauties.
Originally posted by 15th Rampage
"alswantsmoreships "
did't work for me
Well... it'd help to at least have something. Not knowing what guns/missiles/speed/range, etc is quite... disconcerting. It's almost like flying blind!Originally posted by Quarto
Well, because it would be impossible to create a HUD design that would look sufficiently alien - the writing would still be in English.
"The aliens are not here, let's keep moving." And yes, the message explicitly states that you press 'Z' to toggle between Confed/BW and Kilrathi/Nephilim ships.Originally posted by cff
You will get a sound "The aliens are not here, proceed" or something like that.
Originally posted by Wedge009
Well... it'd help to at least have something. Not knowing what guns/missiles/speed/range, etc is quite... disconcerting. It's almost like flying blind!