Timmy the Tooth
Spaceman
I'm guessing that the infinite afterburners worked in the PC version, but did anyone have a problem with them in the playstation version like me?
Originally posted by Bandit LOAF
Note that the Lance's afterburners aren't *unlimited*
... it just takes forever for them to run out.
Originally posted by Delance
Only if Lt. Lance is flying a Dragon.
Originally posted by Delance
Actually, it will run out in some time and will have to be turned down for recharging. Remember what Pliers said: "for short bursts of afterburner, imagine the speed!"
Originally posted by ChrisReid
It's not exactly that the engines need to get turned off for recharging. The fighter is taking in fuel all the time at a certain rate. That's why it takes a while for the fuel to run out, because it's gaining fuel as it burns it. When you do run out, you don't begin regaining fuel any different from how you've been gaining fuel all along.
Note to newbies: In the TPOF novel, the fighters called "Dragon" in WCIV are referred to as "Lance" by the Black Lance people. That's why, presumably, they also dress in black, paint their "Lance" fighter black and uses black weapons in the shape of lances.
Originally posted by Bandit LOAF
'Dragon' was their callsign... 'Lance' was the name of the fighter. 'Black Lance' would be the Special Ops variant (a la Black Wasp, Black Panther, etc.).
Originally posted by Delance
Actually I meant that in the game the afterburners turn down if the AB fuel goes to zero, but after a while they recharge. But thanks for the tech info.