eddieb said:The rapier 2 model was slower because it had more polygons.
It's not only the poly count that slowed this model, it's also the huge textures that the model uses (6 jpgs at 512x512 and 1 at 128x128). I had put a model with nearly 10000 polys (and 14000 normals) and it run just a very little slower than the others, but i'm using a 256x256 bmp!