Originally posted by Quarto
Hey, have you been interbreeding Gladiae and Epees?
Originally posted by Quarto
As for the name, keep in mind that whatever name you decide on, will have to be taken from a naval landing somewhere.
Difficult, since the Russians aren't exactly known for naval landings . But then, nothing stops you from making up a name based on some incident that took place between now and the 27th century .Originally posted by Eder
Midway-class carriers already rule out most of the Pacific-themed options, so I'll probably go for some crazy Russian-themed name, which I think is kinda cool actually
Originally posted by Mekt-Hakkikt
Edit: Wait, now that I looked at it a bit more closely there are some things that seem not entirely correct to me (which isn't necessarily right): I think the two "horns" at the front are a bit too short and the triangles following it not pointed enough towards the front (can't express it better, sorry).
Originally posted by Mekt-Hakkikt
And for some reason the textures don't look as realistic as from your fighters in my eyes.
Originally posted by Mekt-Hakkikt
The bridge also seems different than that on the cover of End Run and the "missiles" Quarto mentioned are still missing, though these points you are probably fully aware of.
Originally posted by Mekt-Hakkikt
Still, looks extremely nice. Especially the little Confed signs are beautiful.
That may well be the reason for it. And yes, I think the Gladius looks more accurate.Originally posted by Eder
This is probably because the End Run cover seems to have some "fish-eye lens" effect on it - the things that are closer to the viewer look bigger than they are, and the things which are farther away, look smaller than they are (...)
Check the previous shot on this thread, the one right below the Gladius shot. Do you think it looks more accurate there? That one has the lens set to distort the image, just like I think the End Run cover image does.
Unfortunately, this is one of my first attempts at capship texturing, and I just don't have a tried-and-true formula for texturing them like I do for fighters (years of experience there, my man ). Could you try to tell me what you think could be better in these textures? I really need to practice capship texturing if I want to improve it...
Edit: BTW, does anyone have a clue how long this thing is? I'm guessing somewhere around 500-600 meters... what do you think?
Originally posted by Quarto
Nice, very nice! And as for the textures, rest assured that they are a lot better than your Waterloo.
Originally posted by Quarto
Now, two issues - one, the 'missile' things. They're not actually missiles (they're huge!), so it's not all right to replace them with missile turrets.
Originally posted by Quarto
Henderson doesn't really mean much to most people, since we generally hear about Henderson Field. Actually, I'm not even sure if it's appropriate to use Henderson all by itself. Since Henderson Field would be too long to fit on the front though, why not just change it to Guadacanal? Same place, different name, is all.
Originally posted by Quarto
...300 metres. If you're concerned that this is too small, add 20-50 metres to it. I wouldn't go beyond that though, because if the 500-metre Waterloo can squeeze 40 fighters aboard without sacrificing any of its cruiseriness, then 300-350 metres should be more than enough for 45 fighters on a full-time carrier.
Heh, that's high praise coming from me . Seriously, I like the CVE, but I really don't like the Waterloo textures - the edges of the armour plates are too visible.Originally posted by Eder
Well, that's not much praise
Ahhh, well since you put it that way .Oh, but you're talking about the Tarawa. This one has small differences. Like, two missile turrets instead of two big round things.
Well, if you don't mind the Hollywood romance undertones, you could go with TCS Casablanca . Other than that, you could do TCS Sicily, or if you wanted to be a bit more up to date, there could always be a TCS Firekka (hey, why not? There's a CVE named TCS Enigma).You mean Guadalcanal? <G> I thought about it, but... wouldn't that sound just too damned cheesy and cliche?
Well now, that depends on its mission. For a simple fighter transport run, a CVE probably wouldn't have an escort. But for more dangerous missions - you know, attacks on important planets, jumps into Kilrah and such - they have been known to bring Ventures and/or Gilgameshes with them, or even to join up with other CVEs. Me, I'd go with the Ventures, since they're sooo neat.One last question for those of you who managed to get a copy of End Run with its vowels intact <G>... Is this thing supposed to fly around by itself, or does it usually have escorts, like a destroyer or something?
Well, here's my opinion: the Waterloo textures, to put it simply, suck I'm glad I've learned at least a little more on texturing since then.Originally posted by Quarto
Seriously, I like the CVE, but I really don't like the Waterloo textures - the edges of the armour plates are too visible.
Hmm, I like all of those. Except Casablanca! <G> Just a question, though... Where did you come up with Sicily? I don't get it.Originally posted by Quarto
Well, if you don't mind the Hollywood romance undertones, you could go with TCS Casablanca. Other than that, you could do TCS Sicily, or if you wanted to be a bit more up to date, there could always be a TCS Firekka (hey, why not? There's a CVE named TCS Enigma).
Well, well, well... Great minds think alikeOriginally posted by Quarto
Me, I'd go with the Ventures, since they're sooo neat.