Yeah, too bad I don't have an Xbox 360. In response to LOAF's post about this in another thread, EA would not need a small-scale download service for PC games, and I don't think they would need much money to port it to PC anyway, since they could just re-use what they had for the console version of it. As far as I know, I don't think it's that hard to port it to PC.
Plus, all former WC games were for PC, so why not?
The BSG Arena game was release for windows, and since I am a console challenged person I keep hoping to see that it will be released for the PC.
I suppose Super Wing Commander isn't available for the PC... but is live for windows (the only way Arena will ever be on PC) really a big enough market to warrant a port? As such, I don't imagine it would be that hard to port to that platform but control would be an issue. You would almost certainly need to require that the PC players have a 360 style controler for the game as well since the controls were built from the ground up for it. It would somewhat difficult to find a control scheme for the mouse and keyboard hat felt right I would imagine. That's development money that might not be justifiable for a niche market. I would rather they make an add-on for Arena before they bother porting it to the PC. Just some more fighters (heavy fighters anyone?) or a third faction would be cool, though one more multiplayer mode and map would be even more great.
Boom Boom Rocket got an add-on after all.
Yes, it was released for Windows, but it appears that it wasn't released with the "Live for Windows" tag. Therefore, I believe that XBox 360 and PC players can't play against one another; perhaps someone else can confirm this. While that isn't necessarily a gamebreaker, cross-platform play is something that all parties would like to have.
I can't find any info about Games for Windows sales figures; I'd be interested if anyone could find some numbers. Porting the platform shouldn't be too difficult. Shadowrun supposedly offered the option of keyboard/mouse control or a gamepad; perhaps a PC Arena game would allow a similar option.
One advantage to this method is that the demo could offer the first system worth of missions, a la Secret Ops. Another advantage is they could create add-ons as episodic releases. Since the size of the XBLA games was boosted from 50 to 150 MB shortly before Arena came out, that gives them plenty of space to work with.
Given my financial situation, I can't justify buying an XBox 360. But if they offered Arena on Live for Windows, I'd be one of the first people in line for it.
Well, time will tell. For now, I'm just crossing my fingers that a PC port will eventually happen.
BBR did have an add-on, but from what I've read, it seems to me that the gameplay for BBR is much more "add-on oriented." It's a similar game to Dance Dance Revolution or Guitar Hero; you time your patterns to music. All the programmer would have to do is program up a few songs and you've got an add-on. With Arena, you have to create new ships or maps; I imagine that would require more of a programming effort.
I do not know of a PC port ever being considered -- it's just not a gaming platform anymore. I think if you backtrack you'll probably find that the BSG game was a PC title that realized it wouldn't make any money if it wasn't also an XBLA release. I had heard the briefest whispers of a PS3 version for Arena at one point, but I don't think it was ever seriously developed.
most people seem to prefer the console. Why? because the setup is cheaper (tell me, how much did your rig cost and is it on spec with the xbox360?) and they are somewhat brainwashed. There's people who'll actually tell me that the console is better and "more immersive" for an FPS- and while I've adapted in short order, as I do, to the horrible controls, they still don't compare.
P.S. I have 4 copies of WC Arena (non pc) for anyone who wants them. If it helpsfoster better WC love then some of you guys can have them and maybe you'll buy the xb360 just for the hell of it.
Oh, I'll admit your equipment is better most likely for your console sound/vid-wise. My friend wanted me to think that somehow the twin sticks were tying him deeper into the game- I can't see how.
I guess we just differ on this point- WASD isn't clumsy for me, and twin stick works for you. (Although, as anyone who reads PC gamer knows... you'll get creamed if you're playing live on an xbox and run into a PC gamer, as in halo 2. Based off a playoff against Xbox official magazine, I do recall ;D)