It's fair to say that the hopes of a new wing commander game are higher than ever before, so this in mind i was wondering what peoples thoughts on the direction it should take would be? In the spirit of the new thread, mine first.
Prophecy to me was a huge disappointment, direction was shoddy, left as they where the nephilim where brilliant in design but lacking in execution their screams of "i die with honour" left me thinking they where the kilrathi in bug form, the acting without the balance of jason bernard malcom mcdowell and john rhys davies to add gravitas was a big step down from what we where given in wc4, but that in mind it would be shame if it was left as confeds ginger step child, it would be nice to prove you can have a wc game after the kilrathi war that works.
But lets not forget there where 40 years of war, therfore so many stories and possibilities that exist without being the hero of confed, smaller more intimate stories. I personally would like the war to appear more brutal less soft focus, lose the lasers have bullets. I also think that the kilrathi should go for an overhaul. If you look at hobbes he couldn't walk very well, they should be far more agile, less actual cats and more cat like to make them more fearsome.
obviously the story is a huge factor in why the wc games are still great today, so-
bring chris roberts back into the fold, persuade him back into the directors chair! also no fmv or nothing mentality! if you cant achieve the scope laid down by wc4 (which is likely) do CG, or even virtual sets after 10 years they have come a long way.
Anyhow just some of my thoughts, but please if you think i am too down on prophecy to compare it to wc4 would be like comparing batman and robin to batman begins, wc4 should be what all wc games should aim for.
Prophecy to me was a huge disappointment, direction was shoddy, left as they where the nephilim where brilliant in design but lacking in execution their screams of "i die with honour" left me thinking they where the kilrathi in bug form, the acting without the balance of jason bernard malcom mcdowell and john rhys davies to add gravitas was a big step down from what we where given in wc4, but that in mind it would be shame if it was left as confeds ginger step child, it would be nice to prove you can have a wc game after the kilrathi war that works.
But lets not forget there where 40 years of war, therfore so many stories and possibilities that exist without being the hero of confed, smaller more intimate stories. I personally would like the war to appear more brutal less soft focus, lose the lasers have bullets. I also think that the kilrathi should go for an overhaul. If you look at hobbes he couldn't walk very well, they should be far more agile, less actual cats and more cat like to make them more fearsome.
obviously the story is a huge factor in why the wc games are still great today, so-
bring chris roberts back into the fold, persuade him back into the directors chair! also no fmv or nothing mentality! if you cant achieve the scope laid down by wc4 (which is likely) do CG, or even virtual sets after 10 years they have come a long way.
Anyhow just some of my thoughts, but please if you think i am too down on prophecy to compare it to wc4 would be like comparing batman and robin to batman begins, wc4 should be what all wc games should aim for.