Wing Commander Prophecy Communications - Series G

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This page collects all of the Wing Commander Prophecy communications associated with Series G.

G'mar G1

Speech Download Speaker Transcript
05060000.mp4 Anderson Get that comm array down and bring the aliens back for the ambush.
05060001.mp4 Anderson Enemy counter-attack is imminent. Withdraw to the jump point and await reinforcements.
05060002.mp4 Anderson Lieutenant Casey, fall back to the ambush area now!
05060003.mp4 Anderson The Confed assault group is coming through the jump point. Protect the Midway a little longer.
05060004.mp4 Anderson All clear. Bring 'em in, Casey.
05060005.mp4 Anderson Glad you got that comm tower down. Come on in.
05060006.mp4 Anderson Too bad you didn't get that comm tower down. You'll get one more run at it. You're cleared.
05060007.wav CAG All pilots from the Wolf Pack Squadron: you are being transferred to the Midway effective immediately. Your NAV coordinates are being updated to reflect your new destination. Welcome aboard.

G'mar G2

Speech Download Speaker Transcript
05060008.mp4 Anderson If we fail to eliminate any enemy stragglers, our element of surprise will be lost. Don't let a single one get away.
05060009.mp4 Anderson Looks like they weren't able to get word to their fleet. We'll be in good position to take on their main force now. Good work! You're cleared.
05060010.mp4 Anderson If they were able to get word to their main fleet, we're in big trouble! You can land when you're ready, Lieutenant.
05060011.mp4 Anderson Take out the defenses around the ship killer or the marines will be cut to ribbons before they land.

G'mar G3

Speech Download Speaker Transcript
05060012.wav Maniac Let's see them try and stop us!
05060013.wav Maniac Let me at those defense sats!!
05060014.wav Maestro Whoa! That thing's bigger than I thought!
05060015.wav Maniac I hear that all the time!
05060016.wav Maestro Sure you do, Maniac. Then you wake up.
05060017.wav Maniac Plebe.
05060018.wav Maestro Let's wax those little turrets, Casey!
05060019.wav Maniac Too bad you couldn't take out that comm station, Case!
05060020.wav Maniac Where are those Marines?!!
05060021.wav Maniac Wonder what's in those containers...
05060022.wav Marine One This is Marine One: we're moving in!
05060023.wav Marine One We've got to head in now, but it looks like their defenses are still intact. Wish us luck!
05060024.wav Marine One Good job on those defenses, flyboys. We're heading in.
05060025.mp4 Marine One This is Marine One: we're in!
05060026.wav Spyder Control, this is Delta Lead. We've got some sort of faint homing signal coming from nearby.
05060027.wav Finley Delta Lead, go ahead and check it out, but then report back to me.
05060028.wav Spyder Lieutenant Commander, it's some kind of distress beacon. My computer says it's from a Confed ship, but it's certainly not a newer model. I'm bringing it home.
05060029.mp4 Dekker Resistance is heavy. Watch our backs.
05060030.mp4 Dekker We're almost to the control deck!
05060031.mp4 Dekker Uh-oh! They've fired up the main engines!
05060032.mp4 Maniac It's starting to MOVE!
05060033.mp4 CAG The ship killer is preparing to attack! Take her out, Casey!
05060034.mp4 CAG Direct your fire toward the vessel's main engines. You've got to take them out before she powers up her plasma weapon.
05060035.mp4 Finley Our readings indicate the ship killer's plasma weapon is warming up. Direct your fire on their engines right now. Go! Go! Go!
05060036.mp4 Dekker Alpha Wing, we have secured the Ship Killer's firing control.
05060037.mp4 Dekker We're securing the lower decks now. Opposition's pretty heavy, but we can handle it.
05060038.mp4 Dekker Ok, people: this vessel is secure! Our casualties are heavy, but not as bad as theirs: they fought to the last. Send us another LC with some backup. Marine One is coming home.
05060039.mp4 Anderson Good work, Mr. Casey. You can bring your people home now.
05060040.mp4 Finley & CAG Here's some news, Lieutenant: Delta Wing's retrieved an outlying distress beacon. It's Confed in origin, but not one of the newer models. Even so, it might help us find out a bit more about what we're up against here. And... you're cleared to land.
05060041.mp4 Rachel Hey. I took the scout data we have on the unidentified aggressors and fed it into the mission profile for the simulator. It should give you an accurate recreation of their technology and fighting tactics. I'm hoping that it'll also give you an extra edge the next time you meet up with them.