Lynn Murphy - Mission C (Wing Commander Privateer)
This article is about the Wing Commander Privateer mission. For the Privateer Righteous Fire mission, see Lynn Murphy - Mission C.
Lynn Murphy - Mission C | |
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Date | 2669 |
Type | Attack Mission |
Jumps | 0 (Palan) |
Payment | 15,000 credits |
Objectives | Go to Palan, Nav 4
Clear navpoint |
Cargo | Alien Artifact (1) |
Designation | S4MC |
Previous | Lynn Murphy - Mission A |
Next | Monkhouse - Mission A |
Saved Game | S4MC.SAV |
Lynn Murphy - Mission C is a mission in Wing Commander Privateer. It may be accessed by talking to Lynn Murphy at the bar on Basra in the Palan System after completing Lynn Murphy - Mission B.
Mission Description
Attack the remaining blockade at Palan system, Nav 4.
Break through and land on planet Palan and meet Dr. Monkhouse there in the bar.
Pays 15000 credits.
Mission Layout
Location | # | Faction | Ships | Intelligence | Notes |
---|---|---|---|---|---|
Palan System | |||||
Nav 1 | 2 | Miltia | Talon | confident | friendly |
4 | Bounty Hunter | Demon | bou_4c | wave one | |
4 | Bounty Hunter | Demon | bou_4c | wave two |
Maps
Mission Briefing
Initial Offer
Talk to Lynn Murphy
- MURPHY
- I heard you waxed the patrol. Not too bad, Ace.
- PLAYER
- That's the closest thing to a complement you've ever given me.
- Getting sentimental in your golden years, Murphy?
- MURPHY
- If I came on to you in my golden years it wouldn't be sentiment...
- ...it'd be senility. Now listen up.
- Our attacks on Bronte's reinforcements have finally weakened the blockade.
- They're running low on fuel, food, patience, you name it.
- It's time to make the big push and break the blockade.
- If you'll throw in, I can provide a force of two militia Talons for your wing.
- We'll pay you 15,000 credits when you return here.
- You in?
Accept | Refuse |
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Accepted
Talk to Lynn Murphy
- MURPHY
- I don't know what your angle is, mister...
- ...but if we don't punch through that blockade now, we never will.
- PLAYER
- Yeah...I have been kind of dragging my heels.
- MURPHY
- You should be dragged BY your heels, $CS.
- Look, if you want to pick up this friend of yours, now is the time.
- The blockade ships orbiting Palan at Nav 4 won't be getting any weaker.
- We've got to hit them now, before more reinforcements arrive.
- Two militia Talons are standing by to accompany you on the assault.
- Don't come back here until the mission is finished and you want your pay.
- I've wasted too much time with you as it is.
Rejected
Talk to Lynn Murphy
- MURPHY
- What's your problem, $CS? You're about as decisive as a politico.
- PLAYER
- Just trying to check out all my options, Murphy.
- MURPHY
- Hey, you want to get down to Palan and hook up with your friend...
- ...you have no option but to fly this mission.
- We're going to try and break the blockade with you or without you...
- ...but this is your best chance to get to Palan...and make 15,000 credits to boot.
- So...are you going to hook up with the two Talons we managed to dig up...
- ...head for Nav 4 and kick some butt...
- ...or kiss your friend, and your fee, good-bye?
Accept | Refuse |
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Completed Before Monkhouse - Mission A
Talk to Lynn Murphy
- PLAYER
- Just like I promised, I've come back for my pay...
- ...and anything else you'd like to give me.
- MURPHY
- I never considered a swift kick in the butt an incentive, but have it your way.
- PLAYER
- Cute. Give me my money before I get all mushy on you.
- MURPHY
- Here it is. Did you find your friend?
- PLAYER
- Not yet. I'll pick him up on the next run.
- MURPHY
- There won't be a next run, ace. Not flying for us, anyway.
- The blockade's broken, and hard as it may be for you to believe...
- ...we don't need you anymore.
- PLAYER
- Well, thanks for breaking it to me gently, sweetheart. You're an angel.
- MURPHY
- News is news. What do you want, tears?
- Fact is, the job's done. If you want your friend, go to Palan and pick him up.
- No skin off my nose, either way...
Completed After Monkhouse - Mission A
Talk to Lynn Murphy
- PLAYER
- Just like I promised, I've come back for my pay...
- ...and anything else you'd like to give me.
- MURPHY
- I never considered a swift kick in the butt an incentive, but have it your way.
- PLAYER
- Cute. Give me my money before I get all mushy on you.
- MURPHY
- Here it is. Did you find your friend?
- PLAYER
- Uh-huh. He's waiting at the next table.
- MURPHY
- Then goodbye, $NM. And take care of yourself.
Failure
Talk to Lynn Murphy
- PLAYER
- What's the matter, Murphy? You look more sour than usual.
- MURPHY
- You want it straight? Well here it is.
- I don't think much of your flying. You're sloppy.
- You fail to realize mission objectives. We can't afford to waste time with you.
- You're washed up here. Collect your things and pull out.
- PLAYER
- But we have the same goal. I have to get down to Palan.
- MURPHY
- Then you'll have to do it alone. Good-bye.
Privateer Playtester's Guide
LYNN MURPHY - MISSION B
Summary | The next mission is to destroy the enemy patrol looking for the reinforcements you just destroyed. |
Payment | 10,000 credits. |
Requirements | Destroy all seven hostiles. |
Opponents | Three hostile Demons (confident aces), then another wave of four hostile Centurions (fanatical aces) at Nav I of Palan. |
- You will want to take out the Demons in the first wave by using only your guns. Save your missiles for the Centurions. Hit them quickly with guns and missiles. Use the same technique as in Mission A by staying on the afterburners and choos-ing shots carefully. — "Havoc"
WC:CIC Game Guide
Description
A batch of fighters from the Palan blockade have moved away to search for the "missing" reinforcements. It's your job to make them go missing too.
Objectives
Find patrol wing at Nav 1 and destroy it. Then return to Basra.
Scripted Encounters
Bounty hunters at Nav 1
Notes
- Upon reaching Nav one you are greeted by an initial wave of 3 Demons. These are soon backed up by 4 Centurions. These ships are fast, maneuverable and strong while carrying four guns up front and an additional two on a rear turret. A bombardment of missiles is the best way to go, but stay on one ship until it is destroyed. The last thing you want is for the enemy's shields to regenerate.