E. Masterson - Mission D (Wing Commander Privateer)

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This article is about the Wing Commander Privateer mission. For the Privateer Righteous Fire mission, see E. Masterson - Mission D.



E. Masterson - Mission D
MM - PRIV - E Masterson A.png
Date 2669
Type Escort Mission
Jumps 0 (Oxford)
Payment 10,000 credits
Objectives LOOK UP
Cargo Alien Artifact (1)
Designation S3MD
Previous E. Masterson - Mission C
Next Lynn Murphy - Mission A
Saved Game S3MD.SAV


E. Masterson - Mission D is a mission in Wing Commander Privateer. It may be accessed by talking to E. Masterson at the library on Oxford in the Oxford after completing E. Masterson - Mission C.

Mission Description

Meet with the University supply ship at Oxford system, Nav 1 and escort it safely to Oxford.

Pays 10000 credits.

Mission Layout

Location # Faction Ships Intelligence Notes
Oxford System
Nav 1 1 Merchant Drayman confident pro friendly
5 Pirate Talon fanatical aces

Maps

Mission Briefing

Initial Offer

Library

MASTERSON
I don't have time to swap pleasantries, $NM.
PLAYER
Here's your payment of 10,000 credits for the last mission.
We have an incoming freighter laden with materials about to be attacked by several fighters.
Valuables as well as vital supplies are aboard.
You'll probably find it somewhere near Nav 1, Oxford system.
Rendezvous with the freighter and bring it back safely...
...and return here for library access...along with a final payment of 10,000 credits.
PLAYER
How long before they strike?  
MASTERSON
They could arrive at any moment. Please, will you help?
Accept Refuse
PLAYER
Okay, I'll save your freighter. But I'd better get full access to the library...
...hell, you better name an entire wing after me!  
MASTERSON
Stop stalling and save that freighter, damn it!
PLAYER
Touchy, touchy...
PLAYER
Shove it, pal. Consider this payback for all the crap you've given me.  
MASTERSON
Unless you take this mission, consider our agreement terminated.
Whatever your angle is, $NM, you might as well forget about it paying off.

Accepted

Library

MASTERSON
Of all the...what are you doing here?
Our freighter is being attacked even now!
Unless you hurry up, vital supplies will be lost!
PLAYER
Well, I...  
MASTERSON
What are you standing there for?
Get to Nav 1 and protect our freighter...
...or kiss your precious access good-bye.
NOW MOVE!

Rejected

Library

MASTERSON
Look, $NM, our freighter is about to be attacked, and I don't have time to waste with you.
That freighter is carrying vital supplies, and we can't afford to lose it.
It's at Nav 1, Oxford.
I told you, if you want 10,000 credits and access to our files, you need to defend it!
Your endowment will be complete as soon as you return here successfully.
Will you help us, or not?
Accept Refuse
PLAYER
Okay, I'll save your freighter. But I'd better get full access to the library...
...hell, you better name an entire wing after me!  
MASTERSON
Stop stalling and save that freighter, damn it!
PLAYER
Touchy, touchy...
PLAYER
Forget it, Masterson. This mission looks like a suicide run.
I need the information, but it's only useful to me if I'm around to enjoy it.

Failure

Library

PLAYER
So what's next? Evicting bookworms? Repossessing delinquent library cards?  
MASTERSON
How about retirement?
PLAYER
What do you mean?  
MASTERSON
Our deal is null and void. You failed a task I gave you.
That's not the way to earn access to the Oxford Library, sir.
PLAYER
Look, I need that access. Just give me another chance.  
MASTERSON
Impossible, I'm afraid. Now kindly leave...or I'll have security assist you out.
===Completed===

Library

MASTERSON
The freighter is safe, thanks to you, $NM.
PLAYER
Skip the hearts and flowers. My library access...?  
MASTERSON
Everything has been arranged. And here's your final payment of 10,000 credits.
Good luck with that personal business. I hope you find what you're looking for.

Privateer Playtester's Guide

E. MASTERSON - MISSION C

Summary The next mission for Masterson is to escort a shipment of books through the system safely to Oxford. Unfortunately, a group of bounty hunters will try to stop the shipment, and it falls to you to protect yet another Drayman, the Vulcan's Forge.
Payment 10,000 credits and you've almost completed payment of your indenture to the Library.
Requirements Reach Oxford base with the Vulcan's Forge, having survived an ambush of Demons.
Opponents Meet the Drayman at Nay 3, where you are attacked by four Demons (confident pros) who want to kill you and intimidate the Drayman into going with them. A second wave of 2 Demons (confident pros) lie in wait.

This time you get to protect the Vulcan's Forge, but now you'll be going up against Demons instead of wimpy pirates. Like before, make sure you don't fight the Demons head on, because of their torpedo launchers. This mission is fairly hard depending on your ship, so choose how you want to fight wisely. — "Deetchman"

WC:CIC Game Guide

Description

Masterson has figured out why you want access to Oxford Library, but while you are flying missions for him, he isn't bothered. And now you have another mission.

Objectives

Find the ship Vulcan's Forge at Nav 3, protect it from attack, and escort it back to Oxford.

Scripted Encounters

Bounty Hunters at Nav 3

Notes

  • The "private collectors" Masterson mentioned are attacking the Vulcan's Forge at Nav 3. There are around 6 of them, all in Demons. Even two missiles won't take out a Demon, so you'll need to weaken the shields first.

User Comments

Submitted by : Junta (olainormann@hotmail.com)

Mission :

Comments : You don't have to kill all the other pirates, you only need to shoot down Rhombus (in the Galaxy). And the cargo? What the h... do you need that for? It's almost no money.


Submitted by : jt (mrmsje@yahoo.com)

Date : Sun Jan 20 01:45:12 2013

Mission : Masterson

Comments : "What do you need the cargo for?" Hey, a guy's gotta eat. And do you know how much my leather flight jackets go for? Plus that, it's obvious you don't party like I party...booze, broads and trips to Earth don't grow on trees. On top of that, I like collecting pilot slaves. Grab the loot when you can, and leave your kids something to talk about when you kick off.