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|faction = terran
|faction = terran
|name = Lynn Murphy - Mission A
|name = Lynn Murphy - Mission A
|image = Image:MM_-_PRIV_-_Lynn_Murphy_A.png
|image = Image:MM_-_PRIV_-_Murphy_A.png
|type = Attack Mission
|type = Attack Mission
|date = [[2669]]
|date = [[2669]]
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|wingmen =  
|wingmen =  
|medal =  
|medal =  
|jumps = 0 (Oxford)
|jumps = 0 (Palan)
|payment = 15,000 credits
|payment = 15,000 credits
|objectives = Go to Palan, Nav 1
|objectives = Go to Palan, Nav 1
Line 23: Line 23:
|savedgame = [[S4MA.SAV]]
|savedgame = [[S4MA.SAV]]
}}
}}
[[Lynn Murphy - Mission A (Wing Commander Privateer)|Lynn Murphy - Mission A]] is a mission in [[Wing Commander Privateer]]. It may be accessed by talking to [[Lynn Murphy]] at the bar on [[Basra]] in the [[Palan System]] after completing [[E. Masterson - Mission D (Wing Commander Privateer)|E. Masterson - Mission D]].
[[Lynn Murphy - Mission A (Wing Commander Privateer)|Lynn Murphy - Mission A]] is a mission in [[Wing Commander Privateer]]. It may be accessed by talking to [[Lynn Murphy]] at the bar on [[Basra]] in the [[Palan (star system)|Palan]] system after completing [[E. Masterson - Mission D (Wing Commander Privateer)|E. Masterson - Mission D]].


==Mission Description==
==Mission Description==
Line 42: Line 42:
! Notes
! Notes
|-
|-
!colspan="6"|Oxford System
!colspan="6"|Palan System
|-
|-
!Nav 1
!Nav 1
|2
|Bounty Hunter
|[[Demon]]
|fanatical pros
|wave one
|-
!
|2
|Bounty Hunter
|[[Demon]]
|fanatical aces
|wave one
|-
!
|1
|1
|Merchant
|Bounty Hunter
|[[Drayman]]
|[[Demon]]
|confident pro
|fanatical pro
|friendly
|wave two
|-
|-
!
!
|5
|2
|Pirate
|Bounty Hunter
|[[Talon]]
|[[Demon]]
|fanatical aces
|fanatical aces
|
|wave two
|-
!
|1
|Bounty Hunter
|[[Demon]]
|fanatical pro
|wave three
|-
!
|2
|Bounty Hunter
|[[Demon]]
|fanatical aces
|wave three
|-
|-
|}
|}
Line 63: Line 91:


<gallery>
<gallery>
PPG - Oxford.png| Oxford
PPG - Palan.png| Palan
</gallery>
</gallery>


Line 70: Line 98:
===Initial Offer===
===Initial Offer===


'''Library'''
'''Talk to Lynn Murphy'''
 
: '''MURPHY'''
: You here to sign up?
 
: '''PLAYER'''
: Sign up for what, Miss...?  


: '''MASTERSON'''
: '''MURPHY'''
: I don't have time to swap pleasantries, $NM.   
: 'Miss' nothing.  The name's Lynn MurphyI go by Murphy.


: '''PLAYER'''
: '''PLAYER'''
: Here's your payment of 10,000 credits for the last mission.   
: Fine, Murphy.  Look, all I want is to get down to Palan.
: We have an incoming freighter laden with materials about to be attacked by several fighters.   
: I'm looking for...an old friend, and I can't get through.  
: Valuables as well as vital supplies are aboard.   
 
: You'll probably find it somewhere near Nav 1, Oxford system.   
: '''MURPHY'''
: Rendezvous with the freighter and bring it back safely...   
: Join the clubYou get to cool your heels with the rest of us on Basra awhile. 
: ...and return here for library access...along with a final payment of 10,000 credits.
: Bronte Corporation has thrown up a blockade around Palan.   
: Tough luck...but you could turn a nice profit, if you're smart.   
: There's two corporations in the Palan System, Rondell and Bronte.   
: Bronte is responsible for the blockade.  They want to block Rondell food exports...   
: ...while kicking up their own to fill the void, stealing Rondell's market share. 
: I'm organizing the resistance for Rondell from this base. Hired resistance.


: '''PLAYER'''
: '''PLAYER'''
: How long before they strike?  
: My reasons for wanting to get down to Palan are personal.  
 
: '''MURPHY'''
: Sure, but you'll never break the blockade alone.  Smarten up...what's your name?


: '''MASTERSON'''
: '''PLAYER'''
: They could arrive at any momentPlease, will you help?
: I am $NM, also known as $CS.  
 
: '''MURPHY'''
: $CS it is.  Why not sign on?  The money's good.   
: This next mission, an intercept operation, pays 15,000 credits.  Interested?
{|  
{|  
|-
|-
Line 95: Line 141:
| valign="top" |  
| valign="top" |  
: '''PLAYER'''
: '''PLAYER'''
: Okay, I'll save your freighter.  But I'd better get full access to the library...
: Hey, if I'm gonna bang up against that blockade, might as well get paid for it.    
: ...hell, you better name an entire wing after me!    


: '''MASTERSON'''
: '''MURPHY'''
: Stop stalling and save that freighter, damn it!
: Good, I got a mission right now.  We've traced several jumps in-system. 
: They're merc ships, coming to reinforce the Bronte blockade. 
: I want you to intercept them at Nav 1 of the Palan system... 
: ...and prevent them from joining the main group...by any means necessary.


: '''PLAYER'''
: '''MURPHY'''
: Touchy, touchy...
: Funny, you don't look like the type to use euphemisms.  
 
: '''MURPHY'''
: Just trying to spare you, ace.  You look like the squeamish type to me.
 
: '''MURPHY'''
: Yeah?  Guess you've never seen a real man up close.  I could arrange it, if you like.  
 
: '''MURPHY'''
: Sure.  If one comes by, let me know.
: Just stop those reinforcements, and meet me back here afterwards... 
: ...without the cheap come-ons, got it?
 
: '''MURPHY'''
: Murphy...you're all heart.
| width="50%" valign="top" |  
| width="50%" valign="top" |  
: '''PLAYER'''
: '''PLAYER'''
: Shove it, pal. Consider this payback for all the crap you've given me.    
: I'm not looking to get involved in any corporate war.
: I'll take my chances with the blockade alone.    


: '''MASTERSON'''
: '''MURPHY'''
: Unless you take this mission, consider our agreement terminated.   
: Your loss, ace, I got no time to argue with you.  It's your funeral.
: Whatever your angle is, $NM, you might as well forget about it paying off.
|-
|-
|}
|}
Line 115: Line 177:
===Accepted===
===Accepted===


'''Library'''
'''Talk to Lynn Murphy'''


: '''MASTERSON'''
: '''MURPHY'''
: Of all the...what are you doing here?
: Didn't I give you a mission to fly, Mister?
: Our freighter is being attacked even now! 
: Unless you hurry up, vital supplies will be lost!


: '''PLAYER'''
: '''PLAYER'''
:   Well, I...    
: Yeah, but I had business to tend to...  
 
: '''MURPHY'''
: Stow it.  This is important!  If you want this blockade broken... 
: ...and want to get paid, you better listen up! 
: Merc ships have jumped in-system to reinforce the Bronte blockade of Palan. 
: Unless you intercept them at Nav 1 of the Palan system... 
: ...and prevent them from joining the main group, this blockade won't end any time soon.


: '''MASTERSON'''
: '''PLAYER'''
: What are you standing there for? 
: Okay, okay...I'm on my way.
: Get to Nav 1 and protect our freighter...
: ...or kiss your precious access good-bye. 
:  NOW MOVE!


===Rejected===
===Rejected===


'''Library'''
'''Talk to Lynn Murphy'''
 
: '''MURPHY'''
: Back again?  If you're here to bust my chops some more...
 
: '''PLAYER'''
: Chill, Murphy.  I'm thinking of signing on after all.  


: '''MASTERSON'''
: '''MURPHY'''
: Look, $NM, our freighter is about to be attacked, and I don't have time to waste with you.   
: Yeah?  Well, God knows we could use an extra hand. 
: That freighter is carrying vital supplies, and we can't afford to lose it.   
: Bronte has hired mercs to reinforce their blockade of Palan.   
:   It's at Nav 1, Oxford.  
: The merc ships have jumped in-system, and are set to rendevous with Bronte forces.   
: I told you, if you want 10,000 credits and access to our files, you need to defend it!
: We'll pay you 15,000 credits to intercept them at Nav 1 of the Palan system...
: Your endowment will be complete as soon as you return here successfully.   
: ...and prevent them from joining the main group...preferably by blowing them to hell. 
: Will you help us, or not?
: Afterwards, return here for your pay...and another assignment.   
: For the last time, are you interested or not?
{|  
{|  
|-
|-
Line 149: Line 220:
| valign="top" |  
| valign="top" |  
: '''PLAYER'''
: '''PLAYER'''
: Okay, I'll save your freighter.  But I'd better get full access to the library...
: Hey, if I'm gonna bang up against that blockade, might as well get paid for it.    
: ...hell, you better name an entire wing after me!    


: '''MASTERSON'''
: '''MURPHY'''
: Stop stalling and save that freighter, damn it!
: Prevent those mercs from joining the main group...by any means necessary.


: '''PLAYER'''
: '''PLAYER'''
: Touchy, touchy...
: Funny, you don't look like the type to use euphemisms.  
| width="50%" valign="top" |
: '''PLAYER'''
: Forget it, Masterson.  This mission looks like a suicide run.
: I need the information, but it's only useful to me if I'm around to enjoy it.
|-
|}


===Failure===
: '''MURPHY'''
 
: Just trying to spare you, ace.  You look like the squeamish type to me.
'''Library'''


: '''PLAYER'''
: '''PLAYER'''
: So what's nextEvicting bookworms? Repossessing delinquent library cards?    
: YeahGuess you've never seen a real man up close. I could arrange it, if you like.    


: '''MASTERSON'''
: '''MURPHY'''
: How about retirement?
: Sure.  If one comes by, let me know. 
: Just stop those reinforcements, and meet me back here afterwards... 
: ...without the cheap come-ons,    got it?


: '''PLAYER'''
: '''PLAYER'''
: What do you mean?    
: Murphy...you're all heart.
| width="50%" valign="top" |
: '''PLAYER'''
: I guess I'll still take my chances with the blockade alone.    


: '''MASTERSON'''
: '''MURPHY'''
: Our deal is null and void.  You failed a task I gave you
: If you don't want my missions, then leave me alone, got it?
: That's not the way to earn access to the Oxford Library, sir.
|-
|}


: '''PLAYER'''
===Failure===
: Look, I need that access.  Just give me another chance.  


: '''MASTERSON'''
'''Talk to Lynn Murphy'''
: Impossible, I'm afraid.  Now kindly leave...or I'll have security assist you out.


===Completed===
: '''PLAYER'''
 
: What's the matter, Murphy?  You look more sour than usual.  
'''Library'''


: '''MASTERSON'''
: '''MURPHY'''
: The freighter is safe, thanks to you, $NM.
: You want it straight?  Well here it is
: I don't think much of your flying.  You're sloppy. 
: You fail to realize mission objectives.  We can't afford to waste time with you
: You're washed up here.  Collect your things and pull out.


: '''PLAYER'''
: '''PLAYER'''
: Skip the hearts and flowersMy library access...?    
: But we have the same goalI have to get down to Palan.    


: '''MASTERSON'''
: '''MURPHY'''
: Everything has been arranged.  And here's your final payment of 10,000 credits.   
: Then you'll have to do it alone.  Good-bye.
: Good luck with that ''personal business''.  I hope you find what you're looking for.


==Privateer Playtester's Guide==
==Privateer Playtester's Guide==


'''E. MASTERSON - MISSION D'''
'''LYNN MURPHY - MISSION A'''
   
   
{|  
{|  
|-
|-
| valign="top" | '''Summary'''  
| valign="top" | '''Summary'''  
| valign="top" | Once again Masterson offers you an escort mission. He needs a ''Drayman'' filled with supplies to make its delivery unimpeded. This is your final mission before gaining access to the research facilities.  
| valign="top" | Due to the blockade of Palan, you find yourself fleeing to its sister base, Basra. From the bar on Basra, Lynn Murphy organizes the resistance to the blockade. The resistance is your best chance of getting through to Palan. They'll employ you to help break the blockade. Your first mission for them is to prevent reinforcements from reaching the blockade.
|-
|-
| valign="top" | '''Payment'''  
| valign="top" | '''Payment'''  
| valign="top" | 10,000 plus access to the Library.
| valign="top" | 15,000 credits.
|-
|-
| valign="top" | '''Requirements'''  
| valign="top" | '''Requirements'''  
| valign="top" | Protect the ''Drayman'' and ensure its safe arrival at Oxford.  
| valign="top" | Kill all ten ''Demons'' moving in to reinforce the blockade.  
|-
|-
| valign="top" | '''Opponents'''  
| valign="top" | '''Opponents'''  
| valign="top" | The ''Drayman'' will be waiting at Nay I, where it will be attacked by five pirate ''Talons'' (fanatical pros).  
| valign="top" | At Palan's Nav 1, you'll find four hostile ''Demons'' (confident aces) followed by a wave of three more and then a final wave of three more.


|-
|-
|}  
|}  
    
    
* ''Well, now you're in some trouble. It seems that you get to escort another'' Drayman ''back to Oxford, but this time, it is being attacked by five'' Talons. ''You'll have to move fast and attack quickly, as usual. If you have missile launchers, start blast-ing away as soon as you get a lock The faster you destroy the ''Talons'', the quicker you get back and gain access to the Library. - "Deetchman"''
* ''You will fight several fighters at once in this scenario. Just keep on the afterburn-ers and change direction constantly to keep their aim off Try to take out their shields with a set of missiles then finish the ship off with your guns. "Havoc" ''
 
'''Using The Library.''' The Library will be accessible to you after you have completed Masterson's fourth assignment. Click on the Library to enter. Once inside, click on the cubicles, where there is a scanning research tool you can use on the artifact. Click on the scanner to activate it. After it has had a chance to gather information, you will receive a report on Dr. Lemuel Monkhouse, whose reputation is based on the discovery of Stack artifacts on Mars and other worlds. He is a major figure in the debate on the nature of this long-vanished civilization. It is rumored he possesses unconfiscated arti-facts and is currently working on Palan despite the blockade. As he is often sought after for advice on artifacts, you should seek Dr. Monkhouse on Palan.


<gallery>
<gallery>
PPG - 85.png
PPG - 86.png
</gallery>
</gallery>


Line 234: Line 300:
===Description===
===Description===


Masterson has figured out why you want access to Oxford Library, but while you are flying missions for him, he isn't bothered. And now you have another mission.
To get to Palan, you need to break the blockade. Fortunately Murphy is willing to pay you to do so. Finally you aren't flying to get favors any more.


===Objectives===
===Objectives===


Find the ship Vulcan's Forge at Nav 3, protect it from attack, and escort it back to Oxford.
Intercept and destroy blockade reinforcements at Nav 1, then return to Basra.


===Scripted Encounters===
===Scripted Encounters===


Bounty Hunters at Nav 3
Bounty hunters at Nav 1


===Notes===
===Notes===


* The "private collectors" Masterson mentioned are attacking the Vulcan's Forge at Nav 3. There are around 6 of them, all in Demons. Even two missiles won't take out a Demon, so you'll need to weaken the shields first.
* You are greeted by a total force of up to 10 Demons at Nav 1. You can't afford to take damage here, especially early on. Remember these ships can stand the impact of two missiles, so weaken the shields before firing.
 
===User Comments===
 
Submitted by : Junta (olainormann@hotmail.com)
 
Mission :
 
Comments : You don't have to kill all the other pirates, you only need to shoot down Rhombus (in the Galaxy). And the cargo? What the h... do you need that for? It's almost no money.
 
 
Submitted by : jt (mrmsje@yahoo.com)
 
Date : Sun Jan 20 01:45:12 2013
 
Mission : Masterson
 
Comments : "What do you need the cargo for?" Hey, a guy's gotta eat. And do you know how much my leather flight jackets go for? Plus that, it's obvious you don't party like I party...booze, broads and trips to Earth don't grow on trees. On top of that, I like collecting pilot slaves. Grab the loot when you can, and leave your kids something to talk about when you kick off.


{{Navbox Wing Commander Privateer Missions}}
{{Navbox Wing Commander Privateer Missions}}


[[Category:Wing Commander Privateer Missions]]
[[Category:Wing Commander Privateer Missions]]

Latest revision as of 01:52, 4 March 2023


This article is about the Wing Commander Privateer mission. For the Privateer Righteous Fire mission, see Lynn Murphy - Mission A.



Lynn Murphy - Mission A
MM - PRIV - Murphy A.png
Date 2669
Type Attack Mission
Jumps 0 (Palan)
Payment 15,000 credits
Objectives Go to Palan, Nav 1

Clear navpoint

Cargo Alien Artifact (1)
Designation S4MA
Previous E. Masterson - Mission D
Next Lynn Murphy - Mission B
Saved Game S4MA.SAV


Lynn Murphy - Mission A is a mission in Wing Commander Privateer. It may be accessed by talking to Lynn Murphy at the bar on Basra in the Palan system after completing E. Masterson - Mission D.

Mission Description

Intercept reinforcements at Palan system, Nav 1 and destroy them.

Pays 15000 credits.

Mission Layout

Location # Faction Ships Intelligence Notes
Palan System
Nav 1 2 Bounty Hunter Demon fanatical pros wave one
2 Bounty Hunter Demon fanatical aces wave one
1 Bounty Hunter Demon fanatical pro wave two
2 Bounty Hunter Demon fanatical aces wave two
1 Bounty Hunter Demon fanatical pro wave three
2 Bounty Hunter Demon fanatical aces wave three

Maps

Mission Briefing

Initial Offer

Talk to Lynn Murphy

MURPHY
You here to sign up?
PLAYER
Sign up for what, Miss...?  
MURPHY
'Miss' nothing. The name's Lynn Murphy. I go by Murphy.
PLAYER
Fine, Murphy. Look, all I want is to get down to Palan.
I'm looking for...an old friend, and I can't get through.  
MURPHY
Join the club. You get to cool your heels with the rest of us on Basra awhile.
Bronte Corporation has thrown up a blockade around Palan.
Tough luck...but you could turn a nice profit, if you're smart.
There's two corporations in the Palan System, Rondell and Bronte.
Bronte is responsible for the blockade. They want to block Rondell food exports...
...while kicking up their own to fill the void, stealing Rondell's market share.
I'm organizing the resistance for Rondell from this base. Hired resistance.
PLAYER
My reasons for wanting to get down to Palan are personal.  
MURPHY
Sure, but you'll never break the blockade alone. Smarten up...what's your name?
PLAYER
I am $NM, also known as $CS.  
MURPHY
$CS it is. Why not sign on? The money's good.
This next mission, an intercept operation, pays 15,000 credits. Interested?
Accept Refuse
PLAYER
Hey, if I'm gonna bang up against that blockade, might as well get paid for it.  
MURPHY
Good, I got a mission right now. We've traced several jumps in-system.
They're merc ships, coming to reinforce the Bronte blockade.
I want you to intercept them at Nav 1 of the Palan system...
...and prevent them from joining the main group...by any means necessary.
MURPHY
Funny, you don't look like the type to use euphemisms.  
MURPHY
Just trying to spare you, ace. You look like the squeamish type to me.
MURPHY
Yeah? Guess you've never seen a real man up close. I could arrange it, if you like.  
MURPHY
Sure. If one comes by, let me know.
Just stop those reinforcements, and meet me back here afterwards...
...without the cheap come-ons, got it?
MURPHY
Murphy...you're all heart.
PLAYER
I'm not looking to get involved in any corporate war.
I'll take my chances with the blockade alone.  
MURPHY
Your loss, ace, I got no time to argue with you. It's your funeral.

Accepted

Talk to Lynn Murphy

MURPHY
Didn't I give you a mission to fly, Mister?
PLAYER
Yeah, but I had business to tend to...
MURPHY
Stow it. This is important! If you want this blockade broken...
...and want to get paid, you better listen up!
Merc ships have jumped in-system to reinforce the Bronte blockade of Palan.
Unless you intercept them at Nav 1 of the Palan system...
...and prevent them from joining the main group, this blockade won't end any time soon.
PLAYER
Okay, okay...I'm on my way.

Rejected

Talk to Lynn Murphy

MURPHY
Back again? If you're here to bust my chops some more...
PLAYER
Chill, Murphy. I'm thinking of signing on after all.  
MURPHY
Yeah? Well, God knows we could use an extra hand.
Bronte has hired mercs to reinforce their blockade of Palan.
The merc ships have jumped in-system, and are set to rendevous with Bronte forces.
We'll pay you 15,000 credits to intercept them at Nav 1 of the Palan system...
...and prevent them from joining the main group...preferably by blowing them to hell.
Afterwards, return here for your pay...and another assignment.
For the last time, are you interested or not?
Accept Refuse
PLAYER
Hey, if I'm gonna bang up against that blockade, might as well get paid for it.  
MURPHY
Prevent those mercs from joining the main group...by any means necessary.
PLAYER
Funny, you don't look like the type to use euphemisms.  
MURPHY
Just trying to spare you, ace. You look like the squeamish type to me.
PLAYER
Yeah? Guess you've never seen a real man up close. I could arrange it, if you like.  
MURPHY
Sure. If one comes by, let me know.
Just stop those reinforcements, and meet me back here afterwards...
...without the cheap come-ons, got it?
PLAYER
Murphy...you're all heart.
PLAYER
I guess I'll still take my chances with the blockade alone.  
MURPHY
If you don't want my missions, then leave me alone, got it?

Failure

Talk to Lynn Murphy

PLAYER
What's the matter, Murphy? You look more sour than usual.  
MURPHY
You want it straight? Well here it is.
I don't think much of your flying. You're sloppy.
You fail to realize mission objectives. We can't afford to waste time with you.
You're washed up here. Collect your things and pull out.
PLAYER
But we have the same goal. I have to get down to Palan.  
MURPHY
Then you'll have to do it alone. Good-bye.

Privateer Playtester's Guide

LYNN MURPHY - MISSION A

Summary Due to the blockade of Palan, you find yourself fleeing to its sister base, Basra. From the bar on Basra, Lynn Murphy organizes the resistance to the blockade. The resistance is your best chance of getting through to Palan. They'll employ you to help break the blockade. Your first mission for them is to prevent reinforcements from reaching the blockade.
Payment 15,000 credits.
Requirements Kill all ten Demons moving in to reinforce the blockade.
Opponents At Palan's Nav 1, you'll find four hostile Demons (confident aces) followed by a wave of three more and then a final wave of three more.
  • You will fight several fighters at once in this scenario. Just keep on the afterburn-ers and change direction constantly to keep their aim off Try to take out their shields with a set of missiles then finish the ship off with your guns. — "Havoc"

WC:CIC Game Guide

Description

To get to Palan, you need to break the blockade. Fortunately Murphy is willing to pay you to do so. Finally you aren't flying to get favors any more.

Objectives

Intercept and destroy blockade reinforcements at Nav 1, then return to Basra.

Scripted Encounters

Bounty hunters at Nav 1

Notes

  • You are greeted by a total force of up to 10 Demons at Nav 1. You can't afford to take damage here, especially early on. Remember these ships can stand the impact of two missiles, so weaken the shields before firing.