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{{HeadingB|Game Box Gallery}}
{{HeadingB|Game Box Gallery}}
<gallery perrow=2>
<gallery perrow=2>
Image:wcpfront.jpg
Image:wcpfront.jpg
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Image:
Image:
</gallery>
</gallery>
{{col-end}}
{{col-end}}




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COLUMN LEVEL START
COLUMN LEVEL START
  -->
  -->
{{col-begin}}
{{col-2}}
{{HeadingB|Demo}}
{{HeadingB|Demo}}


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* [http://download.wcnews.com/files/wcp/wcpreadme.txt WCP 3Dfx test demo readme] (7k)
* [http://download.wcnews.com/files/wcp/wcpreadme.txt WCP 3Dfx test demo readme] (7k)
    
    
{{col-2}}
 
=={{HeadingB|Screenshots}}==
=={{HeadingB|Screenshots}}==
<gallery perrow=2>
<gallery perrow=4>
Image:screen01.jpg
Image:screen01.jpg
Image:screen02.jpg
Image:screen02.jpg
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</gallery>
</gallery>


{{col-end}}
<!--
COLUMN LEVEL START
-->
{{col-begin}}
{{col-2}}


{{HeadingB|SHIPS}}
=={{HeadingB|SHIPS}}==
===Terran Confederation===
===Terran Confederation===
* Fighters
* Fighters
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|}<!--end wikitable-->
|}<!--end wikitable-->


===Nephilim===
* Fighters
{| border="0" align=center cellspacing="10"
|-
|<CENTER>[[File:wcpstingray-vdu.gif|link=Stingray]]</CENTER>
|<CENTER>[[File:wcpskate-vdu.gif|link=Skate]]</CENTER>
|<CENTER>[[File:wcpskatecluster-vdu.gif|link=Skate Cluster]]</CENTER>
|<CENTER>[[File:wcpremora-vdu.gif|link=Remora]]</CENTER>
|<CENTER>[[File:wcpray-vdu.gif|link=Ray]]</CENTER>
|<CENTER>[[File:wcplamprey-vdu.gif|link=Lamprey]]</CENTER>
|<CENTER>[[File:wcpmoray-vdu.gif|link=Moray]]</CENTER>
|<CENTER>[[File:wcpmanta-vdu.gif|link=Manta]]</CENTER>
|<CENTER>[[File:wcpdevilray-vdu.gif|link=Devil Ray]]</CENTER>
|<CENTER>[[File:wcpsquid-vdu.gif|link=Squid]]</CENTER>
|-
|<CENTER>[[Stingray]]</CENTER>
|<CENTER>[[Skate]]</CENTER>
|<CENTER>[[Skate Cluster]]</CENTER>
|<CENTER>[[Remora]]</CENTER>
|<CENTER>[[Ray]]</CENTER>
|<CENTER>[[Lamprey]]</CENTER>
|<CENTER>[[Moray]]</CENTER>
|<CENTER>[[Manta]]</CENTER>
|<CENTER>[[Devil Ray]]</CENTER>
|<CENTER>[[Squid]]</CENTER>
|}<!--end wikitable-->


* Capital Ships
{| border="0" align=center cellspacing="10"
|-
|<CENTER>[[File:wcpcsm-vdu.gif|link=Capital Ship Missile]]</CENTER>
|<CENTER>[[File:wcbarracuda-vdu.gif|link=Barracuda]]</CENTER>
|<CENTER>[[File:wcptriton-vdu.gif|link=Triton]]</CENTER>
|<CENTER>[[File:wcporca-vdu.gif|link=Orca]]</CENTER>
|<CENTER>[[File:wcphydra-vdu.gif|link=Hydra]]</CENTER>
|-
|<CENTER>[[Capital Ship Missile]]</CENTER>
|<CENTER>[[Barracuda]]</CENTER>
|<CENTER>[[Triton]]</CENTER>
|<CENTER>[[Orca]]</CENTER>
|<CENTER>[[Hydra]]</CENTER>
|}<!--end wikitable-->


{{col-2}}
{| border="0" align=center cellspacing="10"
 
|-
<!--
|<CENTER>[[File:wcpleviathan-vdu.gif|link=Leviathan]]</CENTER>
PUT SOMETHING HERE
|<CENTER>[[File:wcpkraken-vdu.gif|link=Kraken]]</CENTER>
<gallery perrow=2>
|<CENTER>[[File:wcptiamat-vdu.gif|link=Tiamat]]</CENTER>
Image:wing_commander_movie_poster.jpg|
|-
Image:Wing_commander_french_movie_poster1.jpg|French Poster 1
|<CENTER>[[Leviathan]]</CENTER>
Image:Wing_commander_french_movie_poster2.jpg|French Poster 2
|<CENTER>[[Kraken]]</CENTER>
Image:Wing_commander_korean_movie_poster.jpg|Korean Poster
|<CENTER>[[Tiamat]]</CENTER>
Image:Wing_commander_spanish_movie_poster.jpg|Spanish Poster
|}<!--end wikitable-->
</gallery>
-->
 
{{col-end}}
 
 


<!--
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{{HeadingB|Missions}}
{{HeadingB|Missions}}


;Documents
H'REKKAH SYSTEM
* H'rekkah 1 : Kilrathi Distress Call
* H'rekkah 2 : Black Widow Rescue
* H'rekkah 3a : Sweep and Rendezvous
* H'rekkah 3b : Patrol and Rendezvous
* H'rekkah 4a : Wasp Intercept
* H'rekkah 4b : Tactical Retreat


*Scripts
G'WRISS SYSTEM
** [http://www.wcnews.com/wcpedia/Wing_Commander_Movie_Script_First_Draft First Draft] - October 27, 1995
* G'wriss 1 : Convoy Rescue
** [http://www.wcnews.com/wcpedia/Wing_Commander_Movie_Script_Second_Draft Second Draft] - September 21, 1997
* G'wriss 2a : Alien Starship Encounter
** [http://www.wcnews.com/wcpedia/Wing_Commander_Movie_Script_Third_Draft Third Draft] - January 8th, 1998
* G'wriss 2b : Shrike Escort
** [http://www.wcnews.com/wcpedia/Wing_Commander_Movie_Shooting_Script Shooting Script]
* G'wriss 2c : Enemy Starship Encounter
* G'wriss 3a : Cruiser Assault
* G'wriss 3b : Hydra Fleet Assault


*[http://download.wcnews.com/files/documents/WC_Movie_Set_Book.pdf Set Book] - A collection of information about where and when filming took place
H'HRASS SYSTEM
*[http://www.wcnews.com/wcpedia/Wing_Commander_Movie_Production_Notes Production Notes]
* H'hrass Losing Path 1 : Mine the Jump Point
*[http://www.wcnews.com/wcpedia/Category:Wing_Commander_Movie_Press Magazine articles]
* H'hrass Losing Path 2 : Cruiser Group Assault
*[[Pheonix Pictures Memo]]
* H'hrass Losing Path 2 : Cruiser Group Assault
*[http://www.wcnews.com/wcpedia/Starlog-Mar99-Official_Movie_Magazine Starlog]
* H'hrass 2 : Relay Station Defense


T'LAN METH SYSTEM
* T'lan Meth 1 - Treasure Hunt
* T'lan Meth 2 - MIA Recovery
* T'lan Meth 3a - Perimeter Sweep
* T'lan Meth 3b - Panther Fighter Sweep
* T'lan Meth 4a - Kilrathi Rendezvous
* T'lan Meth 4b - Diversionary Strike
* T'lan Meth 5 - Cult of Sivar Rescue
* T'lan Meth 6 - SWACS Scan of Dula 7
* T'lan Meth 7 - Shrike Bomber Assault
* T'lan Meth 8a - No Survivors
* T'lan Meth 8b - Bug Hunt
* T'lan Meth 10 - Holding the Line
* T'lan Meth 11 - Panther Scramble


{{col-2}}
HELLESPONT SYSTEM
* Hellespont 1 : Callisto Defense
* Hellespont 2 : Jump Point Standoff


{{HeadingB|''Guns''}}
ALCOR SYSTEM
* Alcor 1 : Last Stand at Alcor


Confederation
G'MAR SYSTEM
* G'mar 1 : Operation : Ambush
* G'mar 2 : Extermination
* G'mar 3 : Ship Killer Acquisition


[[Laser Cannon]]
HRISSITH SYSTEM
* Hrissith 1a : Vampire Escort Duty
* Hrissith 1b : Devastator Assault Duty
* Hrissith 2a : Vampire Mine Sweep
* Hrissith 2b : Devastator Mine Sweep
* Hrissith 3 : Asteroid Field Patrol
* Hrissith 4 : Ship Killer Assault
* Hrissith 5 : Plasma Gun Defense
* Hrissith 6 : Painting the Target


[[Charging Mass Driver]]
KILRAH SYSTEM
* Kilrah 1 : Fleet Remnant Destruction
* Kilrah 2 : Cap Missile Interception
* Kilrah 3a : Dreadnought Support Assault
* Kilrah 3b : Cleanup
* Kilrah 4 : Defang the Beast
* Kilrah 5 : Dreadnought Assault
* Kilrah 6 : Wormhole Destruction


[[Mass Driver]]


[[Tachyon Gun]]
{{col-2}}


[[Ion Cannon]]
{{HeadingB|''Guns''}}


[[Particle Cannon]]
Confederation
 
* [[Laser Cannon]]
[[Plasma Cannon]]
* [[Charging Mass Driver]]
 
* [[Mass Driver]]
[[Bomber Turret]]
* [[Tachyon Gun]]
 
* [[Ion Cannon]]
[[Stormfire Mk. 2]]
* [[Particle Cannon]]
* [[Plasma Cannon]]
* [[Bomber Turret]]
* [[Stormfire Mk. 2]]




Confederation Capital Ship
Confederation Capital Ship
 
* [[Hull Mounted Anti-Matter Guns]]
[[Hull Mounted Anti-Matter Guns]]
* [[Triple Mount Mk4 Heavy Plasma Cannon]]
 
* [[Triple Mount Mk2 Heavy Particle Cannon]]
[[Triple Mount Mk4 Heavy Plasma Cannon]]
* [[Mk4 Heavy Plasma Cannon]]
 
* [[Mk2 Heavy Particle Cannon]]
[[Triple Mount Mk2 Heavy Particle Cannon]]
* [[Dual Mt. Tachyon Cannon]]
 
* [[Dual Mt. Heavy Laser Cannon]]
[[Mk4 Heavy Plasma Cannon]]
* [[Single Mt. Heavy Laser Cannon]]
 
[[Mk2 Heavy Particle Cannon]]
 
[[Dual Mt. Tachyon Cannon]]
 
[[Dual Mt. Heavy Laser Cannon]]
 
[[Single Mt. Heavy Laser Cannon]]




Alien
Alien
 
* [[Light Burst Maser]]
[[Light Burst Maser]]
* [[Quantum Disruptor]]
 
* [[Light Plasma]]
[[Quantum Disruptor]]
* [[Heavy Plasma]]
 
* [[Shield Killer Cannon]]
[[Light Plasma]]
* [[Heavy Maser]]
 
* [[Gorgon Heavy]]
[[Heavy Plasma]]
* [[Turreted Maser]]
 
* [[Turreted Plasma]]
[[Shield Killer Cannon]]
 
[[Heavy Maser]]
 
[[Gorgon Heavy]]
 
[[Turreted Maser]]
 
[[Turreted Plasma]]




Alien Capital Ships
Alien Capital Ships
 
* [[Capital Ship Plasma]]
[[Capital Ship Plasma]]
* [[“Hellbore” Cannon]]
 
[[“Hellbore” Cannon]]




{{HeadingB|''Missiles''}}
{{HeadingB|''Missiles''}}
Confederation
Confederation
 
* [[Friend-or-Foe  (FF)]] “Pilum IV”
[[Friend-or-Foe  (FF)]] “Pilum IV”
* [[Image-Recognition (IR)]]
 
* Long Range [[Image-Recognition (IR)]]
[[Image-Recognition (IR)]]
* Enhanced Long Range [[Image-Recognition (IR)]] “Artemis”
 
* Turreted [[Image Recognition]]
Long Range [[Image-Recognition (IR)]]
* [[HARM]]
 
* Long Range [[HARM]]
Enhanced Long Range [[Image-Recognition (IR)]] “Artemis”
* Enhanced Long Range [[HARM]]
 
* Light [[Torpedo]] “Valiant”
Turreted [[Image Recognition]]
* Enhanced Light [[Torpedo]] “Lancer”
 
* [[Torpedo]]
[[HARM]]
* Enhanced [[Torpedo]] “Pike”
 
* [[Heat-Seeker (HS)]]
Long Range [[HARM]]
* [[Dumbfire]]
 
* [[Rocket Pod]] “Dragonfly”
Enhanced Long Range [[HARM]]
* [[Swarmer Pod]]
 
* [[Tracker MIRV]]
Light [[Torpedo]] “Valiant”
* [[Missile Mine]]
 
Enhanced Light [[Torpedo]] “Lancer”
 
[[Torpedo]]
 
Enhanced [[Torpedo]] “Pike”
 
[[Heat-Seeker (HS)]]
 
[[Dumbfire]]
 
[[Rocket Pod]] “Dragonfly”
 
[[Swarmer Pod]]
 
[[Tracker MIRV]]
 
[[Missile Mine]]
 


Confederation Capital Ship
Confederation Capital Ship
 
* [[Dual Mt. Anti-Fighter Missile Turret]]
[[Dual Mt. Anti-Fighter Missile Turret]]
* [[Ship-to-Ship Torpedo Launchers]]
 
[[Ship-to-Ship Torpedo Launchers]]




Alien
Alien
 
* [[Charybdis Mine]]
[[Charybdis Mine]]
 


<!--
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</gallery>
  -->
  -->
{{col-end}}


{{HeadingB|''PRODUCTION PHOTOS''}}


<!--
== Development ==
PUT PRODUCTION PHOTO GALLERY HERE
<gallery>
<gallery perrow=2>
Image:trey-missiles.jpg
Image:wing_commander_movie_poster.jpg|
Image:trey-ray-solo.jpg
Image:Wing_commander_french_movie_poster1.jpg|French Poster 1
Image:vearrier3-10.jpg
Image:Wing_commander_french_movie_poster2.jpg|French Poster 2
Image:vearrier3-1.jpg
Image:Wing_commander_korean_movie_poster.jpg|Korean Poster
Image:Wing_commander_spanish_movie_poster.jpg|Spanish Poster
</gallery>
</gallery>
-->




{{col-end}}
===PRODUCTION PHOTOS===
 
== Development ==
 
Liam Anderson
Liam Anderson
<gallery>
<gallery>
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Image:zero-11.jpg
Image:zero-11.jpg
</gallery>
</gallery>
[[Category:Games]]
<!--
COLUMN LEVEL START
-->
{{col-begin}}
{{col-2}}
{{HeadingB|Alternate Version}}
*rough cut
*deleted scenes
{{col-2}}
<!--
PUT SOMETHING HERE
<gallery perrow=2>
Image:wing_commander_movie_poster.jpg|
Image:Wing_commander_french_movie_poster1.jpg|French Poster 1
Image:Wing_commander_french_movie_poster2.jpg|French Poster 2
Image:Wing_commander_korean_movie_poster.jpg|Korean Poster
Image:Wing_commander_spanish_movie_poster.jpg|Spanish Poster
</gallery>
-->
{{col-end}}




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  -->
  -->


| style="width:20%; border:1px solid #cef2e0; vertical-align:top;" |


| style="width:20%; border:1px solid #cef2e0; vertical-align:top;" |
{{HeadingA|Wing Commander Prophecy}}
{{HeadingA|Game Name}}




[[Image:Wing_commander_movie_poster.jpg|250px|center]]
[[Image:vearrier3.jpg|250px|center]]




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{|
{|
|Release date:
|Release date:
|1997
|-  
|-  
|US Theatrical:  
|Platform:  
|March 12th, 1999
|Windows
|-  
|-  
|DVD:  
|Faction:  
|July 6th, 1999
|Terran
|-
| Aspect ratio:
| 2.35:1
|-
| Running time:
| 100 Minutes
|}
|}


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  <!-- __NOTOC__ This removes the table of contents -->
__NOTOC__ <!--This removes the table of contents -->
  <!-- __NOEDITSECTION__ This removes the section edit links -->
__NOEDITSECTION__ <!--This removes the section edit links -->
 
 
[[Category:Wing_Commander_Encyclopedia]]

Latest revision as of 19:33, 9 August 2012

Wing Commander Prophecy pushed the cutting edge of technology with 3D acelerator cards. The game was designed for the 3dfx Glide technology which is no longer prominent, its use of 3d hardware makes it stand out in the graphics department many years after its release. The cinematic storyline focuses on young Lieutenant Lance Casey aboard the newly commissioned TCS Midway. Commodore Blair is overseeing the ship's maiden voyage when strange signals are detected from the Kilrah System. An alien fleet is pouring out of an artificial jump gate and seems to be fulfilling a Kilrathi prophecy about the end of the universe. Casey and company must halt the invasion force and learn more about their enemy to counter future incursions.

Trailers & TV spots

<mediaplayer>http://download.wcnews.com/files/wcp/EDELEXPE.MOV</mediaplayer>

Trailers -

Game Box Gallery


Demo


Screenshots


SHIPS

Terran Confederation

  • Fighters
Wcppiranha-vdu.gif
Wcptigershark-vdu.gif
Wcpwasp-vdu.gif
Wcppanther-vdu.gif
Wcpvampire-vdu.gif
Wcpshrike-vdu.gif
Wcpdevestator-vdu.gif
F-106 Piranha
F/A-105 Tigershark
F-110 Wasp
F-108 Panther
F-109 Vampire
TB-81 Shrike
TB-80 Devastator
  • Capital Ships
Wcpcsm-vdu.gif
Wcpseahawk-vdu.gif
Wcpcondor-vdu.gif
Wcphercules-vdu.gif
Wcppelican-vdu.gif
Wcpmidway-vdu.gif
Training Missile
SR-51 Seahawk
SAR-23 Condor
Hercules
C-9 Pelican
Midway-Class Heavy Carrier
  • Installations
Wcpcargopod-vdu.gif
Wcpcargopod-vdu.gif
Wcpcargopod-vdu.gif
Wcpconfedcommrelay-vdu.gif
Wcpconfedcommrelay-vdu.gif
Cargo Container
Ejected Pilot
Jump Buoy
Relay Station
Starbase

Kilrathi

  • Fighters
Wcpdralthi-vdu.gif
Wcpvaktoth-vdu.gif
Dralthi IV
Vaktoth
  • Capital Ships
Wcpcorvette-vdu.gif
Wcpfralthiii-vdu.gif
Corvette
Fralthi II
  • Installation
Wcpkilrathistarbase-vdu.gif
Starbase

Nephilim

  • Fighters
Wcpstingray-vdu.gif
Wcpskate-vdu.gif
Wcpskatecluster-vdu.gif
Wcpremora-vdu.gif
Wcpray-vdu.gif
Wcplamprey-vdu.gif
Wcpmoray-vdu.gif
Wcpmanta-vdu.gif
Wcpdevilray-vdu.gif
Wcpsquid-vdu.gif
Stingray
Skate
Skate Cluster
Remora
Ray
Lamprey
Moray
Manta
Devil Ray
Squid
  • Capital Ships
Wcpcsm-vdu.gif
Wcbarracuda-vdu.gif
Wcptriton-vdu.gif
Wcporca-vdu.gif
Wcphydra-vdu.gif
Capital Ship Missile
Barracuda
Triton
Orca
Hydra
Wcpleviathan-vdu.gif
Wcpkraken-vdu.gif
Wcptiamat-vdu.gif
Leviathan
Kraken
Tiamat


Missions

H'REKKAH SYSTEM

  • H'rekkah 1 : Kilrathi Distress Call
  • H'rekkah 2 : Black Widow Rescue
  • H'rekkah 3a : Sweep and Rendezvous
  • H'rekkah 3b : Patrol and Rendezvous
  • H'rekkah 4a : Wasp Intercept
  • H'rekkah 4b : Tactical Retreat

G'WRISS SYSTEM

  • G'wriss 1 : Convoy Rescue
  • G'wriss 2a : Alien Starship Encounter
  • G'wriss 2b : Shrike Escort
  • G'wriss 2c : Enemy Starship Encounter
  • G'wriss 3a : Cruiser Assault
  • G'wriss 3b : Hydra Fleet Assault

H'HRASS SYSTEM

  • H'hrass Losing Path 1 : Mine the Jump Point
  • H'hrass Losing Path 2 : Cruiser Group Assault
  • H'hrass Losing Path 2 : Cruiser Group Assault
  • H'hrass 2 : Relay Station Defense

T'LAN METH SYSTEM

  • T'lan Meth 1 - Treasure Hunt
  • T'lan Meth 2 - MIA Recovery
  • T'lan Meth 3a - Perimeter Sweep
  • T'lan Meth 3b - Panther Fighter Sweep
  • T'lan Meth 4a - Kilrathi Rendezvous
  • T'lan Meth 4b - Diversionary Strike
  • T'lan Meth 5 - Cult of Sivar Rescue
  • T'lan Meth 6 - SWACS Scan of Dula 7
  • T'lan Meth 7 - Shrike Bomber Assault
  • T'lan Meth 8a - No Survivors
  • T'lan Meth 8b - Bug Hunt
  • T'lan Meth 10 - Holding the Line
  • T'lan Meth 11 - Panther Scramble

HELLESPONT SYSTEM

  • Hellespont 1 : Callisto Defense
  • Hellespont 2 : Jump Point Standoff

ALCOR SYSTEM

  • Alcor 1 : Last Stand at Alcor

G'MAR SYSTEM

  • G'mar 1 : Operation : Ambush
  • G'mar 2 : Extermination
  • G'mar 3 : Ship Killer Acquisition

HRISSITH SYSTEM

  • Hrissith 1a : Vampire Escort Duty
  • Hrissith 1b : Devastator Assault Duty
  • Hrissith 2a : Vampire Mine Sweep
  • Hrissith 2b : Devastator Mine Sweep
  • Hrissith 3 : Asteroid Field Patrol
  • Hrissith 4 : Ship Killer Assault
  • Hrissith 5 : Plasma Gun Defense
  • Hrissith 6 : Painting the Target

KILRAH SYSTEM

  • Kilrah 1 : Fleet Remnant Destruction
  • Kilrah 2 : Cap Missile Interception
  • Kilrah 3a : Dreadnought Support Assault
  • Kilrah 3b : Cleanup
  • Kilrah 4 : Defang the Beast
  • Kilrah 5 : Dreadnought Assault
  • Kilrah 6 : Wormhole Destruction


Guns

Confederation


Confederation Capital Ship


Alien


Alien Capital Ships


Missiles

Confederation

Confederation Capital Ship


Alien


Development


PRODUCTION PHOTOS

Liam Anderson

Christopher Blair

Lance Casey



Rachel Coriolis

Jack "Dallas" Slayton

John "Gash" Dekker

Patricia Drake

Extras


Aurora Finley

Jacob "Hawk" Manley

Maxwell "Maestro" Garrett

Todd "Maniac" Marshall

Karl "Spyder" Bowen

Jean "Stiletto" Talvert

Eugene Wilford

Terrence "Zero" O'Hearn


Wing Commander Prophecy


Vearrier3.jpg


TECHNICAL DETAILS

Release date: 1997
Platform: Windows
Faction: Terran


System Requirements

While the system requirements state a joystick is required, you can also play the game with the mouse or keyboard.

Standard System

  • Pentium 166MHz
  • Windows 95/Windows 98 and DirectX 6.0
  • 32MB RAM
  • DirectX 6.0-compatible 2MB PCI or AGP video card that supports 16-bit color
  • 150MB free hard drive space
  • DirectX 6.0-compatible sound card
  • Joystick

Hardware-Accelerated System

  • Pentium 133MHz
  • Windows 95/Windows 98 and DirectX 6.0
  • 32MB RAM
  • 4MB PCI/AGP/3Dfxª DirectX 6.0-compatible or Direct3D supported video card*
  • DirectX 6.0-compatible or Direct3D 3Dfx card with Glide version 2.43 or later installed
  • 150MB free hard drive space
  • DirectX 6.0-compatible sound card
  • Joystick

Please note that Direct3D requires 4MB of video RAM. Supported Direct3D video chipsets include:

  • ATI Rage Pro
  • Intel i740
  • Matrox Mystique
  • Permedia 2
  • Rendition 2200
  • Riva 128

For information on how to run the game on modern hardware and operating systems, please visit the Tech Support section. Requests for help can be posted to the Tech Support Forum.


Box Contents

PC

Prophecy Gold


CREDITS

IMDB entry for Wing Commander

Press

Advertisements

Reviews


Music

Gameplay Score

Tracks provided by Top Dollar. Thanks to LeHah. (Details)


Orchestral tracks


Tracks extracted from the game

Thanks to Mad Hatter. (Details)

Thanks to IceFire. (Details)

Various tracks

Thanks to Sam and Dan Todd of Through the Looking Glass.

Track names provided by Origin's Amazing Johnny Guentzel.


More Track