Mission Computer: Difference between revisions
Bandit LOAF (talk | contribs) |
Bandit LOAF (talk | contribs) |
||
Line 1,010: | Line 1,010: | ||
==Behind the Screens== | ==Behind the Screens== | ||
The greyscale image of the Mercenaries' Guild computer in the Wing Commander Privateer Player's Guide shows an earlier build where mission rewards were preceded by a plus. | |||
===Pre-Release Screenshots=== | ===Pre-Release Screenshots=== | ||
Line 1,023: | Line 1,021: | ||
* [https://download.wcnews.com/files/priv1/3D/DD_DEALR.zip DD_DEALR] - Showroom | * [https://download.wcnews.com/files/priv1/3D/DD_DEALR.zip DD_DEALR] - Showroom | ||
===Concept Art=== | ===Concept Art=== |
Revision as of 05:27, 14 February 2023
Ship Dealer | |
---|---|
A Ship Dealer is an independently-run dealership which offers spacecraft and spacecraft components for sale as well as repair and rental services. There are 33 ship dealers located on bases around the Gemini Sector. Ship dealers include a Showroom, a Ship Modification bay and a Sensor Booth. Avr ships is the ship dealer located on New Detroit. Exploratory Services' officer Gabriel Quentin wrote about the organization in GEMINI SECTOR: AN OVERVIEW. In 2670, Lynn Murphy believed that failing to deliver ore and construction equpiment from the Corcoran Corporation through the Church of Man blockade of Liverpool would cause ship dealers to begin running out of spare parts.
Showroom
The showroom offers three types of spacecraft for sale, the Orion, Galaxy and Centurion. It is staffed by a salesman who is familiar with the spacecraft and who can provide potential buyers with brochures and their contact card. Payment is deducted automatically and the dealership delivers the new spacecraft to a landing pad. Ship dealers will accept used spacecraft as trade-ins at their Joan’s Index Value, including the Tarsus which they do not offer for sale. The resale value of a given ship's components are factored into the total value of the trade-in, with damage to components taken into account.
Any cargo aboard a ship is tranferred to the new craft. A sale can not take place if the ship being sold contains more cargo than the new one can hold. The Merchants' Guild blocks Ship Dealers from selling surplus cargo during spacecraft trade-ins although some less reputable salesman will keep excess cargo for themselves. Jump drives, secret compartments, sensors and navigational maps are also transferred to new spacecraft rather than sold.
Ship dealers do not offer financing because of the risk assosciated with operating a spacecraft in Gemini. New spacecraft must be purchased for a lump sum. They do not offer insurance. Ship dealers on pleasure planets advertise rentals.
Images
Screenshots
Sprite Sheets
Ship Modification
The ship modification bay allows spacecraft owners to purchase, sell and repair upgrades and equipment for their spacecraft. Ships are moved from landing bays to the ship modification bay for any work. The dealership can repair damaged guns, engines, shields, armor, tractor beams, jump drives, maneuvering jets and sensors. The bay is also used for purchasing and loading ammunition in the form of missiles and torpedoes. Spacecraft owners are forbidden from purchasing missiles or torpedoes if they do not own a launcher as this constitutes intent to sell. The trade-in price for components and the amount charged for repairs is decided based on their level of damage.
Images
Screenshots
Sprite Sheets
Sensor Booth
The Software Booth is the room in a ship dealer where spacecraft owners can purchase, sell and repair scanner hardware and maps. The booth has evolved since the deregulation of navigational software following the collapse of the Meshach administration. Because of this deregulation, spacecraft can legally operate without any navigational software for only the second time since before 1969. The software booth offers lineups of three scanner types each from Iris, Hunter and B & S.
Images
Screenshots
Sprite Sheets
Prices
All prices are given in credits.
Item | Price | Trade In |
---|---|---|
Ships | ||
Tarsus | 5,000 | |
Orion | 75,000 | 75,000 |
Galaxy | 150,000 | 150,000 |
Centurion | 200,000 | 200,000 |
Upgrades | ||
Afterburner | 3,000 | 1,750 |
Plasteel Armor | 1,000 | 500 |
Tungsten Armor | 1,500 | 700 |
Cargo Expansion | 5,000 | 3,500 |
Level 1 | 5,000 | 3,500 |
Level 2 | 15,000 | 10,000 |
Level 3 | 30,000 | 20,000 |
Level 1 | 10,000 | 6,500 |
Level 2 | 30,000 | 20,000 |
Level 3 | 60,000 | 40,000 |
Level 4 | 100,000 | 65,000 |
Level 5 | 150,000 | 100,000 |
Jump Drive | 10,000 | 7,500 |
Clarke | 2,000 | 1,000 |
Fariss | 2,000 | 1,000 |
Humboldt | 2,000 | 1,000 |
Potter | 2,000 | 1,000 |
All Maps | 5,000 | |
Repair Droid | 30,000 | 20,000 |
Level 1 | 10,000 | 7,500 |
Level 2 | 30,000 | 20,000 |
Level 3 | 60,000 | 35,000 |
Level 4 | 100,000 | 75,000 |
Level 5 | 150,000 | 100,000 |
Iris Mk I | 10,000 | 7,500 |
Iris Mk II | 30,000 | 20,000 |
Iris Mk III | 60,000 | 40,000 |
Hunter 6 | 30,000 | 20,000 |
Hunter 6i | 50,000 | 37,500 |
Hunter Infinity | 80,000 | 57,500 |
B & S Tripwire | 40,000 | 27,500 |
B & S E.Y.E. | 70,000 | 50,000 |
B & S Omni | 100,000 | 65,000 |
Tractor Beam | 7,500 | 5,000 |
Turret (any) | 10,000 | 7,500 |
Laser | 1,000 | 750 |
Mass Driver | 1,500 | 1,000 |
Meson Blaster | 2,500 | 1,600 |
Neutron Gun | 5,000 | 3,500 |
Particle Cannon | 10,000 | 7,500 |
Tachyon Cannon | 20,000 | 16,000 |
Ionic Pulse Cannon | 40,000 | 27,000 |
Plasma Gun | 80,000 | 55,000 |
Missile Launcher | 10,000 | 7,500 |
Dumb Fire | 20 | 10 |
Heat Seeker | 35 | 20 |
Image Recognition | 75 | 50 |
Friend or Foe | 100 | 75 |
Torpedo Launcher | 2,000 | 1,400 |
Torpedo | 15 | 10 |
2670 Additions
Item | Price | Trade In |
---|---|---|
Upgrades | ||
Advanced Droid | 90,000 | 40,000 |
Gun Cooler | 300,000 | 100,000 |
Isometal Armor | 6,000 | 3,000 |
Level 6 | 250,000 | 100,000 |
Level 7 | 350,000 | 200,000 |
Level 6 | 180,000 | 110,000 |
Level 7 | 200,000 | 140,000 |
Shield Regenerator | 170,000 | 80,000 |
Speed Enhancer | 240,000 | 100,000 |
Thrust Enhancer | 60,000 | 30,000 |
Fusion Cannon | 100,000 | 60,000 |
Script
Centurion
Can Afford
Purchase Centurion
- SHIP DEALER
- I see you're looking at the Centurion. Hell of a ship.
- As you can see, the Centurion is a heavy fighter.
- Note the racks for 4 guns, 2 weapons and, of course, a rear turret.
- Beautiful, eh? Look at those hard edges, the aerodynamic sleekness...
- Did you know the Mercenaries' Guild has endorsed the model 2069...
- ...as the best publicly-available fighter?
- The Centurion is a real bargain, priced at $U3 credits.
- I can give you $U1 trade in value on your old ship, plus $U2 for all your extras.
- Leaving you with $U4 credits to outfit your new Centurion.
- So how about it? Interested?
Accept | Refuse |
|
|
Can't Afford
Purchase Centurion
- SHIP DEALER
- Hell of a ship, the Centurion.
- You are obviously a privateer who likes firepower...
- But I'm afraid my boss won't let me trade ship for ship.
- Can I tell you about the Orion or Galaxy?
Too Much Cargo
Purchase Centurion
- SHIP DEALER
- Good choice, but far be it for me to pass up a sale...
- ...I can't afford to take advantage of a customer.
- The problem is, all of the cargo currently listed on your ships manifest won't fit in this baby...
- ...and the Merchant's Guild won't let us trade your surplus cargo.
- So go ahead, sell off some cargo, come back and I'll fix you up.
- Believe me, I'm doing you a favor telling you this...
- ...some dealers will keep your excess cargo, guild or no guild.
Can't Afford
Purchase Centurion
- SHIP DEALER
- I hate to break it to you, but we've checked your account...
- ...and you don't have enough credits to buy this ship.
- She sure is a fine ship though, isn't she?
- Listen, I want to make a sale, you want to make a purchase.
- Let's look at the numbers...
- This ship retails for $U3 credits.
- I can give you $U1 trade in for your ship, plus $U2 for your extras.
- Including your cash on hand, that leaves you short by about $U4 credits.
- Go get some more cash, and come back when you're ready to deal, okay?
- And don't feel embarrassed...these things happen...
Galaxy
Can Afford
Purchase Galaxy
- SHIP DEALER
- Checking out the Galaxy Class merchant ship? Good choice.
- She's not as flashy as some ships, but she sure is practical.
- You get a roomy cockpit, loads of cargo space...
- ...and you can add top and bottom turrets if you feel you need more fire power.
- Did I mention she's a fast ship, as merchant vessels go? No? Listen...
- If you can't afford a Drayman...and who the hell can these days...
- ...you'll find the Galaxy fills all your shipping needs. And it's a steal at only $U3!
- We can give you $U1 credits for your old ship, plus $U2 for your add-on modules.
- You'll have $U4 credits left in the bank to load out your new ship.
- So...how about flying a Galaxy home today?
Accept | Refuse |
|
|
Already Own
Purchase Galaxy
- SHIP DEALER
- I see you already fly a Galaxy Class merchant ship.
- She's not as flashy as some ships, but she sure is practical.
- If you're into aggressive space combat, then the Centurion is just what you're looking for.
- If it's security you want...
- ...the Orion sports better armor and shields, but you'll give up a little cargo space.
- Which ship can I tell you about?
Too Much Cargo
Purchase Galaxy
- SHIP DEALER
- Good choice, but far be it for me to pass up a sale...
- ...I can't afford to take advantage of a customer.
- The problem is, all of the cargo currently listed on your ships manifest won't fit in this baby...
- ...and the Merchant's Guild won't let us trade your surplus cargo.
- So go ahead, sell off some cargo, come back and I'll fix you up.
- Believe me, I'm doing you a favor telling you this...
- ...some dealers will keep your excess cargo, guild or no guild.
Can't Afford
Purchase Galaxy
- SHIP DEALER
- I hate to break it to you, but we've checked your account...
- ...and you don't have enough credits to buy this ship.
- She sure is a fine ship though, isn't she?
- Listen, I want to make a sale, you want to make a purchase.
- Let's look at the numbers...
- This ship retails for $U3 credits.
- I can give you $U1 trade in for your ship, plus $U2 for your extras.
- Including your cash on hand, that leaves you short by about $U4 credits.
- Go get some more cash, and come back when you're ready to deal, okay?
- And don't feel embarrassed...these things happen...
Orion
Can Afford
Purchase Orion
- SHIP DEALER
- You want to buy an Orion. I'm telling you, you DO.
- You do a lot of risky runs? You look the type. Let me tell you something...
- ...the Orion may not be fast, but she's a regular tank.
- She has the thickest armor and best shields of any ship on the open market.
- Sure, the cargo space is limited, but she'll keep you AND your cargo safe, get it?
- This ship has something for everybody. Merchants have cargo protection...
- ...and mercs can fly her with confidence that they'll come back in one piece.
- The Orion has racks for 2 guns, a weapon or tractor beam, and a rear turret.
- A great buy at only $U3 credits.
- Of course, you'd get a trade in of $U1 credits for your ship, and $U2 for the extras...
- ...leaving you with $U4 credits for new accessories.
- So...you want one, or what?
Accept | Refuse |
|
|
Already Own
Purchase Orion
- SHIP DEALER
- You already fly an Orion, so you know you fly the safest ship available.
- If you need more speed, then let me tell you about the Centurion.
- But if it's cargo space you're after, then I suggest you consider a Galaxy.
Too Much Cargo
Purchase Orion
- SHIP DEALER
- Good choice, but far be it for me to pass up a sale...
- ...I can't afford to take advantage of a customer.
- The problem is, all of the cargo currently listed on your ships manifest won't fit in this baby...
- ...and the Merchant's Guild won't let us trade your surplus cargo.
- So go ahead, sell off some cargo, come back and I'll fix you up.
- Believe me, I'm doing you a favor telling you this...
- ...some dealers will keep your excess cargo, guild or no guild.
Can't Afford
Purchase Orion
- SHIP DEALER
- I hate to break it to you, but we've checked your account...
- ...and you don't have enough credits to buy this ship.
- She sure is a fine ship though, isn't she?
- Listen, I want to make a sale, you want to make a purchase.
- Let's look at the numbers...
- This ship retails for $U3 credits.
- I can give you $U1 trade in for your ship, plus $U2 for your extras.
- Including your cash on hand, that leaves you short by about $U4 credits.
- Go get some more cash, and come back when you're ready to deal, okay?
- And don't feel embarrassed...these things happen...
Locations
- Achilles
- Anapolis
- Basque
- Basra
- Beaconsfield
- Bodensee
- Burton
- Edinburgh
- Gracchus
- Hector
- Heimdel
- Helen
- Jolson
- Lisacc
- Magdaline
- Meadow
- N1912-1
- New Constantinople
- New Detroit
- Nitir
- Olympus
- Oxford
- Palan
- Perry
- Rodin
- Rygannon
- Surtur
- Thisbury
- Vishnu
Computers
Ship Modification Bay
Computer Text
Transaction Successful
Thank You
Nothing to Sell
NOTHING TO SELL
No Damaged Components
NOTHING TO REPAIR
Ammunition Purchased
ORDNANCE LOADED
Ammunition Sold
ORDNANCE REMOVED
No Hardpoint
NO ROOM ON SHIP
No Credits
INSUFFICIENT CREDIT
Canceled
TRANSACTION ABORTED
Item Listing
{name} Ships Quantity: X {if > 1)
{image}
Cost: X Credits: X
Images
Component Graphics
Stock
Damaged
2670 Additions
Stock
Damaged
Sensor Booth
Computer Text
Transaction Successful
Thank You
Nothing to Sell
NOTHING TO SELL
No Damaged Components
NOTHING TO REPAIR
No Hardpoint
NO ROOM ON SHIP
No Credits
INSUFFICIENT CREDIT
Item Listing
{name}
{image}
Cost: X Credits: X
Images
Component Graphics
Stock
Damaged
Wing Commander Privateer Player's Guide
Mission Computer
Mission Computers are ubiquitous. These are the most popular forum for hiring pilots. They are quick and typically built into the base itself. Many pilots rely upon their convenience for work. This automated system offers a variety of missions for widely varying pay. The military also uses this service to solicit mercenaries, a practice they are continuing due to its cost efficiency and the high mission success rate. Whether your ship is a cargo vessel or a killing machine, you can find work here.
The interface is friendly. After a palm print identification you may scroll through the available listings. If you accept a mission, you may use the arrows to continue scrolling through them. The Mission Computers follow the Guild standard that you probably ought not to take more than three missions at a time. This is for two reasons. First, pilots who regularly accept more than three missions usually end up dropping one and either losing someone money or causing massive casualties due to undelivered supplies or undefended civilians. Second, limiting the number of missions is an attempt to prevent mobsters and shady characters from accepting all the work and doling it out for a cut to flunkies and desperates, cornering the market.
Wing Commander Privateer Reference Guide
Mission Computer. Activate by clicking on the palm icon. When you find a satisfactory mission, click on the ACCEPT button. A mission that you accept no longer appears in the mission computer (it is summarized in your Personal Computer).
Privateer Playtesters' Guide
Mission Computer. The mission computer on every base in Gemini Sector offers a wide variety of missions. The assignments in this data bank am generated randomly from a large pool of variables. Therefore, you will hardly ever encounter the same mission twice. If you want to make more money on each mission, you should probably join the Mercenaries' Guild. Mission computer assignments also do not guarantee payment, so you may find yourself penniless even after a successfully completed mission.
Missions Offered. Attack, bounty hunting, defend base, patrol, scout.
Appearances
- Wing Commander Privateer Player's Guide
- Wing Commander Privateer Reference Guide
- Wing Commander Privateer
- Privateer Playtesters' Guide
- Privateer Righteous Fire
Behind the Screens
The greyscale image of the Mercenaries' Guild computer in the Wing Commander Privateer Player's Guide shows an earlier build where mission rewards were preceded by a plus.
Pre-Release Screenshots
Source Models
- DD_DEALR - Showroom