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Drayman


TCS General Powell, Antares Sector circa 2654.


SS Vulcan's Forge, Gemini Sector circa 2669.


HISTORY

The Drayman-class transport is one of the true workhorses of the human sphere of influence since at least 2649. Their moduler design and simple construction allow for easy conversion for use in a number of valuable roles:

Freighter/Tanker: The standard Drayman transports carries a crew of sixteen, and are used to carry men and equipment throughout the Confederation.

Courier: The Terran Confederation uses fast, lightened Draymans to carry battle plans back and forth from the front lines. This proved almost disasterous during Operation Thor's Hammer, when the Kilrathi captured the TCS Falstaff on the ground at Goddard. Pilots from the TCS Tiger's Claw managed to intercept and destroy the courier before it could be returned to Kilrah.

Troopship: The Terran Confederation Marine Corps often uses Drayman transports rather than more valuable assault transports. The troopships carry one hundred marines and a crew of twenty-five. Noted Drayman troopships include the TCS General Powell, which participated in the attack on the Sivar-Eshrad ceremony at Firekka. Ten Drayman troopships escaped the G'wriss System carrying 1,000 marines during Custer's Carnival.

Hospital Ship: Draymans converted as hospital ships served during the 2654 outbreak of Watson's Disease in the Dakota System, carrying patients out-system for treatment.

Draymans are also available to the civilian market. Carrying a crew of twenty, they are generally considered a step up from privately owned four-man Galaxy merchantmen. Companies and individuals make use of lightly-defended Draymans throughout undisputed space.


SPECIFICATIONS

Wing Commander

Class: Transport (Freighter or Tanker)
Length: 96 meters
Mass: 2,000 tonnes

Max. Velocity: 150 kps
Cru. Velocity: 100 kps
Acceleration: Bad
Max. Y/P/R: 2/2/2 dps

   
12 cm
   
   
8 cm
   
 
6 cm
n/a
6 cm
 
   
8 cm
   
   
12 cm
   

Shield Recharge: 4 sec

Guns-
(5) Dual Mount Laser Battery
(1) Single Mount Laser Turret

Decoys: None
Cloak: No
Jump Drive: Yes

Crew: 16 (Transport Crew), 25 (Marine Crew, 100 Marines
Service Entry:

  Claw Marks

Class: Transport (Freighter or Tanker)
Length: 96 meters
Mass: 2,000 tonnes

Max. Velocity: 150 kps
Cru. Velocity: 100 kps
Acceleration: Bad
Max. Y/P/R: 2/2/2 dps

   
9 cm
   
   
8 cm
   
 
6 cm
n/a
6 cm
 
   
8 cm
   
   
9 cm
   

Shield Recharge: 4 sec

Guns-
(5) Dual Mount Laser Battery
(1) Single Mount Laser Turret

Decoys: None
Cloak: No
Jump Drive: Yes

Crew: 16 (Transport Crew), 25 (Marine Crew, 100 Marines
Service Entry:

  Privateer Manual

Class: Merchant Ship
Length: 96 meters
Mass: 2,000 tonnes

Max. Velocity: 150 kps
Cru. Velocity: 100 kps
Acceleration: Poor
Max. Y/P/R: Poor

   
50 cm
   
   
35 cm
   
 
28 cm
n/a
28 cm
 
   
30 cm
   
   
50 cm
   

Shield Recharge: 4 sec

Guns-
(2) Meson Blaster

Decoys: None
Cloak: No
Jump Drive: Yes

Crew: 20
Service Entry:

SS Scarab

Class: Merchant Ship
Length: 96 meters
Mass: 2,000 tonnes

Max. Velocity: 150 kps
Cru. Velocity: 100 kps
Aft. Velocity: Yes
Acceleration: Poor
Max. Y/P/R: Poor

   
50 cm
   
   
35 cm
   
 
28 cm
n/a
28 cm
 
   
30 cm
   
   
50 cm
   

Shield Recharge: 4 sec

Guns-
(2) Dual Mount Plasma Gun Turret

Missiles-
(1) Proton Torpedo Turret

Decoys: None
Cloak: No
Jump Drive: Yes

Crew: 20
Service Entry:

  Privateer

Class: Merchant Ship
Length: 96 meters
Mass: 2,000 tonnes

Max. Velocity: 200 kps
Cru. Velocity: 150 kps
Acceleration: 150 k/s^2
Max. Y/P/R: 55/55/55

   
50 cm
   
   
150 cm
   
 
80 cm
n/a
80 cm
 
   
100 cm
   
   
50 cm
   

Shield Recharge: 4 sec

Guns-
(2) Meson Blaster

Decoys: None
Cloak: No
Jump Drive: Yes

Crew: 20
Service Entry:


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