Fenris Ulven
Spaceman
(when I'm sure how numbers will jump from a handful replaying WC1 to probably 10-15+ on WC3+).
yeah, i think i join the replay when you people reach WC 2, becouse i enjoy the storytelling of WC2 much more then WC1...
(when I'm sure how numbers will jump from a handful replaying WC1 to probably 10-15+ on WC3+).
Enyo 1
The first mission. I wonder how much time they spent deciding what should go into this mission. It introduces the player to the first of the two obstacles which still are dangerous, although one of my favorite things in this game is fighting right on the edge of an obstacle field hoping to push the enemy into a fatal move. The launch animation is still the best of all the games (although I do love the WCP launch tube loading). Watching the cockpit close and then being launched into space gets you right into the mood to take on the best the Empire has to offer.
(...)
Shotglass has some interesting things to say about the one habitable world in Gimle. It's a nice touch that adds depth to the Kilrathi at this early point. It's hard trying to forget all the information that comes later and remember that at first this is all we knew. Hearing about how the Kats treated POWs made me want to rush right to the briefing and get to it. Damn furballs.
Gimle 3
Back to the Raptor. Large groups of bogies are moving around the system. 9 Drathli in this mission including Deathstroke. Oh man, It's a slaughter. Angel and I cut through the first wave no problem. I suffer a bit of side armor damage but nothing really worth noting. Deathstroke leads the second wave I head straight for him. I damage his shields then launch a Spiculum at him along with a few more gun rounds and he's down. So much for kill 79 jerkwad. I return to the Claw and am awarded 7 kills.
(...)
Not saving the Ralari lets you do the branching missions.