What's the use of capships? What is this, stupid questions week?
(j/k)
So what would your fleet look like?
Couple hundred fighters that can't even leave a system because of their short range and lack of JD's on most of them, right? You need carriers to carry fighters, than you need other capships to protect your carriers, than you need lighter capships to use for recon and spy missions, you need transports witch have to be protected themselves by few capships if they have a long route. You need heavy battleships to waste planets and smaller capships...
And turrets on Corvettes are not invulnerable.
Other than the fleet Plasma, the Ship Killer is a pretty weak ship all things considered... The Nephilim dreadnough, not that's a ship.
Okay,another question is why did they have to use an alien wormhole for WCP AND WC:Secret Op's? They could have put some more effort into make it some sort of super-ship,with 2 engines,3 launchers and 4 bridges!!!
And might I ask how they'd get that ship to Confed space? The Nephilim are obviously located far away if they need something like the wormhole to get there.
Besides, what's so speciall about 2 engines, 3 launchers and 4 bridges? The Midway has all of those, the Vesuvius has more engines that that, and two launch tubes...
[Edited by Earthworm on 12-16-2000 at 14:11]