What's More Impressive?

The Hornet has the same missiles as the Epee, excep it only has one HS instead of the Epee's two. The lasers on the Hornet offer great refire rate and range.
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The particle guns have good range but they run out of energy to quickly.

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A good soldier is not the one who die for his country, it's the one who makes his enemy die for his.
Gen. Patton
 
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A fighter's size has nothing to do with it's speed. The Morningstar has the same speed because it utilizes a more powerful propulsion system than any current light fighter.
Try real life fighters. The MiG 25 & MiG 31 are the fastest jet fighters in the world. They're also the largest still in service. Smaller fighters like the F 16 & F/A 18, though lighter are no where near as fast.
 
Is it me or did my message go over earthworm's head?

480 klicks is slow? what do you want, a running booster pack at all times?

Panther does 450 and I never have any problems catching up to enemies that I know of.

As I recall, the ranges of the PC in WC2 was about 6000 klicks or the center of the Concordia was 1800 klicks from the sheild perimeter.

Besides, if your fighter is too fast you risk ramming half the objects in your path, unless you reduce the theoretical size of you ship like by wcview type programs to make your ship so small, gunfire and missiles don't hit you.

The only thing I see wrong with the epee is the viewing area. The flimsy look of the ship is only serves to fool enemies into thinking the epee is not a dangerous ship, according to my kills they were DEAD wrong. So what if the sheilds and armor are weak, in most cases that is the sacrifice for a quick, cheap ship to be built in large numbers. It's built to be expendable, but it does have a strong kick against WC2 kilrathi ships. The only ones that give it any real trouble are the Gothri and Bloodfang.
 
Ok, a lot of things to say here.

The Epee's explosion usually took my by surprise. Never time to eject.

Secondly, you really shouldn't believe people who say a heavy fighter is as fast as a light fighter. The Morningstar's real top speed is a "mere" 400 kps. It does not surpass the Sabre.

The Hornet has less shields and armour than the Epee. The only reason it survives longer is because weapons have gotten more powerful. Also, a Hornet is armed with lasers only. This means two things. 1 - you can hold down the trigger for infinite amounts of time. 2 - If your wingmate accidentally hit you, he does not kill you in one shot. In the Epee on the other hand... Why do you think I hate Bear so much
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?

Finally, the Epee does not look all that fragile. When I first got to use one, I was struck by how bloody dangerous it looked - the designers must have taken lessons from the Kilrathi
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. Furthermore, it is not built to be expendable, nor does Confed rely on large numbers. In an Epee, you still only have one wingmate. And it is exceedingly dangerous against any ship without a rear turret
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.
 
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Secondly, you really shouldn't believe people who say a heavy fighter is as fast as a light fighter. The Morningstar's real top speed is a "mere" 400 kps. It does not surpass the Sabre.


You're right. According to the one of the Ship.vXX files, the Morningstar has a top speed of 400kps. Damn manuals.
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A good soldier is not the one who die for his country, it's the one who makes his enemy die for his.
Gen. Patton
 
Can someone tell me which mission you have to play to fly the Epee against a Gothri or Bloodfang? IIRC you only fly Sabres, Broadswords & possibly Morningstars to take on those fighters.
 
Penguin: Thankfully, that is indeed correct. Actually, I wouldn't mind going up against a Bloodfang - it has no rear turret, so it'd be no problem. As for the Gothri... Aren't the Jalkehi enough
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?

Earthworm: Manuals? I've never seen the manual for WC2 SO2 myself, since I've got KSaga. But the CIC database has 400 kps; I find it highly unlikely that the manual would have 480 kps.
 
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Well, though I don't have it myself, I assume that the original add-on had a manual.
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A good soldier is not the one who die for his country, it's the one who makes his enemy die for his.
Gen. Patton
 
Yep, Vindicators are great. They are amongst my favouritest WC fighters. I even prefer to choose the Vindicator over the Dragon. Dragons suck; they make things waaaay too easy.
 
I like the old t-bolt if has firepower, a little slow, but it has a turret and a torpedo. Maneuverability is only slighly less than the Hellcat. And unlike the Broadsword, it has afterburners.

I really don't see why some people prefer the longbow over the t-bolt. I would sooner fly the tbolt than the longbow or hellcat, against capships or fighters alike.
 
I disagree. Though I like the T-Bolt much, much more than the Hellcat, I much prefer the Longbow. Its far from the fastest thing I've ever seen but its armor and weapons make up for this. I have always returned Longbows in no worse than a hair below mint condition and having multiple torpedoes works well for taking out more than one of the bigger capships, especially cruisers which are the bane of my existence. This cruiser-killing capability, the Thunderbolt lacks and its armor isn't nearly as sturdy either, though admittedly its easier to dogfight with it by far.

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We shall slice of their heads and thrust them upon tiki sticks!



[This message has been edited by Crusader (edited February 12, 2000).]
 
I hate the Hellcat, I hate the Thunderbolt, and I hate the Longbow
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. You can imagine how I felt playing WC 3
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.
The Longbow may have afterburners, but it's only got one turret, and is altogether inadequate for combat. I'd rather fly the Broadsword, even if it doesn't have afterburners. In a Broadsword, you can actually survive alone.
 
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I didn't really like any of those either... I like light fighters like the arrow and the ferret (not the epee)

TC

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CAG of the Blacklance HQ
"Canadian and proud of it"-TC
 
Nay. I do in fact also fly the Hellcat, Longbow and Thunderbolt. There are some missions when the extra armour is useful, after all. But that doesn't mean I have to like them
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. In WC 2, we weren't given a choice. They just shoved us into the Epees and threw us out the window
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I always chose the Arrow, or the T-bolt (except few missions with tons of capships, and of course untill we get the Excal). The Arrow is much better for dogfighting than the Hellcat, you can run circles around the Kilrathi corvetes using the autoslide while in the 'cat you have to fly straight towards it and take unnecesary damage. You can also simulate the autoslide to have unlimited AB, and the Arrow has more missiles.
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A good soldier is not the one who die for his country, it's the one who makes his enemy die for his.
Gen. Patton
 
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Ah how does this unlimited AB work? Do you hold tab until max speed is achieved then enable autoslide or what?
With WC3 I normally fly the T Bolt VII. The old Terran Engineers web site said it was "armed like a paranoid militia man" & I wholeheartedly agree. It's got the armament & shields to get through any conflict. I only use the Hellcat V when I have too & on those escort missions where they only allow you the Arrow or Hellcat V. The only reason for that is the extra armor. All those waves of Kilrathi fighters really wear me down. I'm like in a beat up Arrow, 4 Darkets on my 6, wingman's ejected, other fighters swarming the Victory & I'm like screaming "Er Capt Eisen, now would be a good time to launch more fighters!"
I only take the Longbow for a spin if there are lots of cap ships. But her missiles give her the edge over most anything else. The only drag to the Arrow is it takes too long to wax cap ships with them. I remember attacking a corvette with Hobbes & he was getting wasted because he doesn't know how to avoid turret fire. It took ages for our lasers & ions to grind off every last bit of armor that thing had
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I honestly think the Vindicator was designed by a mad man. It fits no category. It's rear turret is only marginally better than useless, it's combination of 2 lasers & 1 tachyon is nuts & 3 torps?
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It also seems too small to carry that many warheads though I like the the hangar like fin thing at the back. Makes it look like it can be hung up to dry after the tech's cleaned it
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Aide: "The Americans are trying to sweeten the F-16 fighter deal."
Politician: "How do you know?"
Aide: "They've sent you a box of chocolates for St. Valentine's Day."
The Politician by David Fletcher.

[This message has been edited by Penguin (edited February 14, 2000).]
 
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Penguin said:
Ah how does this unlimited AB work? Do you hold tab until max speed is achieved then enable autoslide or what?


Yup, that's the one. When you achieve the full AB speed enable autoslide (pres and hold Caps Lock or pres /), than let go of the burners, and you're flying without using AB fuel, and you can turn in any direction you want to. It's usefull when things get a little to hot in WC3 and WC4. You can escape the enemy, or have them chase you untill they run out of AB fuel, and than finish them when they can only fly about 450 kps.

I honestly think the Vindicator was designed by a mad man. It fits no category. It's rear turret is only marginally better than useless, it's combination of 2 lasers & 1 tachyon is nuts & 3 torps?
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It also seems too small to carry that many warheads though I like the the hangar like fin thing at the back. Makes it look like it can be hung up to dry after the tech's cleaned it
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You just said that you loved the T-bolt, and now you hate the Vind? The Vind is very similar to the T-bolt. It has the same shields, better armor, 2 lasers, 2 tachyons, 2 stormfires, and 2 leeches. It has the same amount of missiles as the T-bolt, and 3 torps instead of T-bolts one, and it's top speed is slightly better, while it's AB speed is slightly worse. I wonder why they call it a medium fighter.
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A good soldier is not the one who die for his country, it's the one who makes his enemy die for his.
Gen. Patton
 
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