And I'm uploading a small feature for the fighter combat. It was a bit tiring to see fighters getting wrecked on both sides by the first missile salvo, so I added an ECM system (Electronic Counter-Measures). From now on, all fighters and bombers will have a chance of defeating incoming enemy missiles as they arrive at close range. The chance... depends on the fighter or bomber.
Terran Confederation:
Arrow: 40 %
Hellcat: 45 %
Thunderbolt: 50 %
Longbow: 65 %
Bearcat and Excalibur: 75 %
Maniac: 85 % - even missiles hate this guy
Kilrathi Empire:
Darket: 15 %
Dralthi and Vaktoth: 20 %
Ekapshi: 25 %
Gothri: 35 %
Sorthak and Kha'haf: 45 %
Paktahn: 50 %
Bloodfang: 65 %
Strakha: 75 %
Zakhari Jammer: 35 % over 1,000 metres
Union of Border Worlds:
Scimitar: 15 %
Epee and Ferret: 20 %
Vindicator: 35 %
Rapier J: 40 %
Avenger: 45 % (might buff it to 55 % in order to really underline the difference with the Vindicator)
Banshee: 60 %
Blair - Hellcat: 65 %
Morningstar and Blair - Banshee: 75 %
Blair - Dragon: 95 % - because **** you, that's why.
OK, so what do we have: elite fighters and the Strakha have gotten a huge boost to survivability against both the "first salvo" and various capital ships. They are now a lot more dangerous against fighter spam, as they should be. But in addition to this, the Confederation gets a sensible buff: its roster of planes is much more homogeneous and it starts right away with what other factions would consider as their "advanced" roster. Now, this shows with a hard stat: a fighter like the Hellcat or the Arrow will have a really good boost to its fighting chances against its Kilrathi or Border Worlds base equivalent. Fire a missile at a Hellcat with your Dralthi and there's almost one in two chances that it will shrug off the missile while your Cat will be in deep, deep trouble. Sure, you can get better fighters, but you'll still fight at a disadvantage, except with the Strakha, which is twenty percent cooler now because that mosquito will shrug off most missiles headed its way in addition of having a cloaking device.
The Border Worlds, once at Tier 2, will be on a much more equal footing with the Confederation, and their Banshee is really impressive when dodging missiles. The Morningstar gets a top-level ECM because, 1, it is canonically awesome and 2, its current model's real life inspiration has an ECM self-defence suite which is apparently stuff of legends in the aerospace community. The bombers, however, do not follow and are more vulnerable than their counterparts of all kind, particularly the Vindicator, which will have a really good chance of eating the missiles.
Then, we have the special case of the Zakhari Jammer, which has the only available medium-area ECM suite and might be joined sooner or later by the Zartoth once I find a way to balance it without going too far either way (much harder than one would think for this one). This new capability can be a really interesting addition to the fleet defence, as it offers a proximity defence against torpedoes and missiles in addition to the larger area debuff to enemy craft. The 35 % effect is enough to be definitely noticeable and hinder large alpha strikes from the enemy, but not enough that you could easily stack these frigates to block everything. Plus, the volume remains small when everything is said and done. You can get the frigate forward to be a first line of defence, but it can be avoided or destroyed altogether. Otherwise, you can cover a specific ship if you keep close to it.