TonViper
Rear Admiral
Having problems getting my UV map to play ball with the HW2 editor, I went back to basics and took some more screenshots of the mod. The new shaders just got an upgrade and look even more impressive than before.
You really have to see them in action to get the full effect though. If the mod is properly integrated with the shaders, energy shots light up the ships as they pass close by.
Also, since the AI doesn't work in the mod, I've reactivated the Hiigaran and Vaygr sides temporarily. To get some combat going, those shots are of a fight, Confed vs. Vaygr. I've tried keeping the Vaygr out of frame, so that isn't readily apparent.
You really have to see them in action to get the full effect though. If the mod is properly integrated with the shaders, energy shots light up the ships as they pass close by.
Also, since the AI doesn't work in the mod, I've reactivated the Hiigaran and Vaygr sides temporarily. To get some combat going, those shots are of a fight, Confed vs. Vaygr. I've tried keeping the Vaygr out of frame, so that isn't readily apparent.