Yeah, about the multiplayer -- I tried to get a multiplayer match going across the two networked PC's at home in early September and while the two game installations were able to "see" each other and connect, both instances would quit as soon as the map was loaded. The mod ran smoothly on both PC's in single-player and this conflict still occurred when alternating the creation of a multiplayer session on both PC's (i.e. PC1 would Create a game, while PC2 woud Join and vice-versa) -- I assumed there was probably just some minor code changes that the mod introduced which needed to be modified for a multiplayer match to work, so hopefully if there is still a conflict this can be resolved easily once the beta is available and people have a chance to experiment with multiplayer connectivity.
Some rather generic names I'd scribbled down a few months ago included:
- Wing Commander: Sector Command(er)
- Wing Commander: Fleet Admiral
- Wing Commander: Space Marshal
- Wing Commander: Officer Corps
- Wing Commander: Fleet Action (I believe Fleet Action was the name of the previous HW1 mod under development, so using this name may not be suitable -- of course, there's the
Fleet Action WC novel too)
- Wing Commander: Action Stations (again, the reference to the WC novel of the same name could be misleading)
However, I'd defer to whatever you guys come up with, especially as the mod is Aaron's baby. Anyway, can't wait to spread the word and eventually play the beta -- do you have any new teaser pics to whet the appetite?
Cheers,
Bryn