Ilanin
Captain
Situation:
I am running the original retail WC3 (I guess I could switch to the GoG version if I had to) in ykhwong's Munt-enabled svn DOSBox build. The MT-32 itself works fine; the music and speech play with no problem at all. But gunfire (I think specifically Kilrathi gunfire, since firing my own blasters doesn't seem to cause a problem) produce a lot of crackling and popping.
I've got the Digital FX set to Soundblaster 16 with the same IRQ/DMA settings that DOSBox reports having, so that shouldn't be the problem. It occurs both when I'm recording video and when I'm not. I'm running on core=dynamic and cycles=50000, and I'm not exactly running low on CPU power because according to Task Manager dosbox_release.exe never gets much above 5% CPU usage (and no, I am not on a 20-core system).
Any ideas?
I am running the original retail WC3 (I guess I could switch to the GoG version if I had to) in ykhwong's Munt-enabled svn DOSBox build. The MT-32 itself works fine; the music and speech play with no problem at all. But gunfire (I think specifically Kilrathi gunfire, since firing my own blasters doesn't seem to cause a problem) produce a lot of crackling and popping.
I've got the Digital FX set to Soundblaster 16 with the same IRQ/DMA settings that DOSBox reports having, so that shouldn't be the problem. It occurs both when I'm recording video and when I'm not. I'm running on core=dynamic and cycles=50000, and I'm not exactly running low on CPU power because according to Task Manager dosbox_release.exe never gets much above 5% CPU usage (and no, I am not on a 20-core system).
Any ideas?