Eder said:Uh, sorry, but if it didn't exist by 1998, I can't mod it.
Sorry, but that doesn't cut it. Ok, so, every team needs help. But some listen to people's opinions and try to make use of them (in the interest of making the game more enjoyable for a larger audience) instead of telling people to make better games themselves. I have zero interest in WCU being a fun project, you can't expect me to go out of my way to help you. It's your game, you help yourself - I'll just go read a book if I don't like the way your game turns out.charlieg said:There are only a handful of people working on WCU at the moment, and they can't be expected to do everything instantly. They need help. And I was just pointing out that Eder could help if he wanted, a statement which applies to anybody.
Again, you're wrong. Manpower for an open source project is much more abundant than for the traditional mod-someone-else's-work type of thing. I would know. If I understand it correctly, anyone who can code in some particular language can change any aspect of the VS engine. That's how people make software all around the planet - what's so particularly challenging about WCU's development?charlieg said:It is open source software, and because of that manpower is a really low commodity.
Can't = won't is old freaking news. You probably can't do most of the stuff I can do either, but why should you? Why should you be interested in accomplishing my goals?charlieg said:s/can't/won't/
That makes no sense at all. You're telling me, as a player, that I should take a game I don't like, and modify it until I like it? How about you, as a developer, deliver a finished product instead? That's not rocket science either. People do it all the time. It's just some open source numbnuts thinking that the rule doesn't apply to them, as Kris already pointed out. (And I'm not saying ALL open source projects are incapable of delivering good "finished" products... I love that ultima-7-remake-thing)charlieg said:Nothing is stopping you learning how to mod for VS and work on WCU. It's not exactly rocket science.
If you don't like it, what the hell are you doing posting here? You must like at least some part of it to be posting requests for new features and joining in discussion.Eder said:You're telling me, as a player, that I should take a game I don't like, and modify it until I like it?
Eder is wrong. He was just a dude making a valid feature request until he kept poking and prodding about implementation details even after the guys in the know said "that'd be real hard". That signals he's interested in how the code works, which is asking for an invitation to help out.
But it's not unreasonable to *suggest* complex changes to whatever it is, or to ask for an explanation about why such a change would be so complex to begin with - and that's the perfectly respectful discussion me and spiritplumber were having. I see nothing hard to understand about it.ricree101 said:Eder's position is a little hard to understand.When asked to actually help on the project, he is very much unwilling. Obviously, he is under no obligation to help on the project. That said, it is unreasonable to expect complex changes to the engine or mission generator.
How is being interested in how the code works asking for an invitation to help out? Maybe I just wanted to know how the code works so I could brag about my project's decade-old engine being able to handle the issue better. Please don't take my posts and make random assumptions about their true hidden meaning.PeteyG said:Eder is wrong. He was just a dude making a valid feature request until he kept poking and prodding about implementation details even after the guys in the know said "that'd be real hard". That signals he's interested in how the code works, which is asking for an invitation to help out.
LOAF nailed it down pretty well there.Bandit LOAF said:Eder asked about the feature, Spiritplumber said it would be difficult and so Eder asked why... Spiritplumber replied saying that it would be possible but not something that could be done right now. Eder replied with a joke about Standoff, effectively ending the discussion. *Then* charlieg decided to take offense and yell at Eder.
This is not a rant or rave. It is a correct assertation that it is not too tough to mod for VS or work on WCU, which is a reasonable response to the response of "I can't" to spiritplumber's request for help. This WOULD have been a "do it yourself" post if Eder had clearly said "I'm just a user, i don't want to develop" (instead of the joke about Standoff, which was pretty funny).charlieg said:s/can't/won't/
Nothing is stopping you learning how to mod for VS and work on WCU. It's not exactly rocket science.
This is more of a rant/rave. It manufactures open source as an issue (which hadn't been mentioned by anyone up until that point). This capital ship + mission issue was clearly not a "learn and fix it yourself", but rather a "it's pretty tough, could you give us a hand?". There was no criticism deflected, there was no "do it yourself" argument.krisv said:I hear this argument a lot from people involved with Open Source projects. It's their project, they should know how to fix this or take the time to learn. You can't deflect any and all criticism with a "do it yourself then" just because all the source code can be downloaded.
He wasn't dragging you into an argument... he just stated (correctly) that it's not hard to learn the stuff, in response to your own post of "I can't...".eder said:The answer to that question, I'm 100% sure, is not "well, why don't YOU edit it to suit my project's needs?" - which is the kind of argument charlieg was dragging me into
You're missing the point entirely. The reason why this discussion went the way it did is not because Eder or the admins got grumpy - it's merely because we're all tired of the obnoxious open source mentality that infests projects like this. Because it is obnoxious when every inquiry about this or that feature is used as an opportunity to ask for help. Worse still is the fact that Charlieg's post was very much in the "if you're not a part of the solution, you're a part of the problem" tone.PeteyG said:This is not a rant or rave. It is a correct assertation that it is not too tough to mod for VS or work on WCU, which is a reasonable response to the response of "I can't" to spiritplumber's request for help. This WOULD have been a "do it yourself" post if Eder had clearly said "I'm just a user, i don't want to develop" (instead of the joke about Standoff, which was pretty funny).