Jason, you might want to start by reading through
this thread. Quite a bit of info in there. I'm not sure if it's all of the research I did - I could swear I looked a bit more into WC3 afterwards, but I wouldn't even know where to look for any notes I might have made...
That thread was awesomely helpful. I never would have known the ship names (their purposes) or that the RPY settings were listed in a funky order.
(come to think of it, if you're gonna go any deeper into this, it might be a good idea to post your findings in that thread - sure, it's from 2006, but this way we can keep all the info in one place)
Well that kind of brings this all to a point. What am I doing exactly, and what do people want to know?
It seems to me that I can pull the "Core" value for capships out of the game, as well as the RPY settings, the shield and armor settings, and the speed settings. But things like Length and Mass aren't going to be found in these game files, and as you said in the other thread, aren't likely to be either.
1) So should I just focus on accumulating stats for ships missing from the Database so we can fill in the blanks?
2) Is there even a point since some of the data (Mass, Length) will be unattainable?
3) On that note, should I start another thread to accumulate this data in, rather then continue in this one (or in the 2006 one)?
4) Do we still want the values for ships that appear in multiple games (Like the Thunderbolt, which should have values form WC3 and WC4 and WCP)?