Sphynx said:But when everything is resolved, Quarto, how will you continue to torture Tempest? Personally, I'm looking forward to the twists and turns before the resolution. I like how complicated life is for poor old Bradshaw.
Agreed - that said, it'll be my pleasure to let you guys keep going on about the rooms.BattleDog said:As I said, I'm just trying to illustrate the point. If the worst that can be said for the game is that we'd like a couple more rooms I think thats good going.
We have actually done this for some of the capships, for example the Ralatha.Dragon1 said:If you created a subsytem labelled bridge&engines and made it as large as the target ship, this would mean the entire ship would be vulnerable, like in WC2. You could give this large sub-system enough vital points to survive 2 or 3 torpedo hits. This in my opinion would more accurately reflect the situation in WC2.