Zohrath said:
It does have a story, you're in a squad fighting the coalition, you get the story in the briefings and missions and newsbriefs.
I know it has a story, and a good one too, but it's nowhere near the caliber of SL.
If ST had a zillion novels and other stuff, it would still suck. Quantity does not make quality. I like SL better than WC because the story appeals more to me than WC's does.
But SL, especialy at this point has very little story.
Banning is really none of my concern, he insulted me, I'll insult back.
I realy think he didn't mean that as an insult.
Zohrath said:
They skipped that walking around feature for telling stuff in the missions instead.
But that doesn't mean that talking around sholdn't be included, even if in small doses. I would realy like to get to know my wingman and superiors.
And it is a valid argument, since all I've done is say that I like the lancer universe better because I know what's coming and I think Starlancer is the best space sim yet.
I doubt that you have any solid info on the whole story of those games, those games are still not here, and they won't come for at least few more years, if they will be made at all. The space sim market is shrinking, and if SL doesn't make enough money they won't make a sequal or an add-on.
And personaly, I think that saying that SL is the best space sim, is an insult to great sims like WC, or Tie Fighter. SL brings nothing new to the genre, and I realy feel like I played that game before (and I did, somewhat. The engine is similar to P2, so is the HUD, and the gameplay feels similar).
[This message has been edited by Earthworm (edited May 09, 2000).]