Standoff Music

I imagine they would be in one of the stanXXXX.tre files. Scan them with Game Audio Player (The file seems to go on and off-line - I can e-mail you a copy if you want, it's really handy for extracting Prophecy music as well).

BTW, the music is streamed, not sequenced. Well, at least the way it is stored in the data files, if not in the source composition.
 
The music is in the episode tre files (stan__e1.tre, etc). It's in MGI format, though, and campaign music is situational, so there's actually quite a bunch of different MGI files that contain the different parts of the same track... These are assembled by the game in real time depending on what you're doing in the mission.
 
As I recall, HCl's WCP Audio Tool can handle MGI formats if you're extracting directly from the TRE file.
 
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