Just a couple of minor bugs or something. Running Bruckner's MSIB 1.21 over the last version of HCL's compiler on a P166 and a bit of leftover HD.
Problem 1: The only time a mission will run sucessfully is when it is compiled off of a "fresh" file. If the mission is saved, reopened and edited, or if I "compile and run" then try to use what I compiled off of, the file has a problem and will not load in the simulator, kicking me back to Windows. This might be a pain in the ar*e if I ever do missions on a serious level (I wish!)
Problem 2: Im not sure how to change the heading that the ship takes when it appears in the mission. Being nice to really use all 3 dimensions of space would be great.
Problem 3: im not sure how to change the behavior of ships in-game. As is, all the friendly ships do is follow me around unless assigned to a task, regardless of if I assign them a wing or not. Think it might be something Im overlooking but any help would be appreciated nonetheless.
Problem 4: this is purely cosmetic, but how do you change the appearances of energy weapons? I know someone had a patch out that did that (nice lighning gun) but unaware of how to recreate the effect.
Thanks in advance.
Problem 1: The only time a mission will run sucessfully is when it is compiled off of a "fresh" file. If the mission is saved, reopened and edited, or if I "compile and run" then try to use what I compiled off of, the file has a problem and will not load in the simulator, kicking me back to Windows. This might be a pain in the ar*e if I ever do missions on a serious level (I wish!)
Problem 2: Im not sure how to change the heading that the ship takes when it appears in the mission. Being nice to really use all 3 dimensions of space would be great.
Problem 3: im not sure how to change the behavior of ships in-game. As is, all the friendly ships do is follow me around unless assigned to a task, regardless of if I assign them a wing or not. Think it might be something Im overlooking but any help would be appreciated nonetheless.
Problem 4: this is purely cosmetic, but how do you change the appearances of energy weapons? I know someone had a patch out that did that (nice lighning gun) but unaware of how to recreate the effect.
Thanks in advance.