Well, I've experienced trouble in many cases with ATI cards - however, I'm not referring to difficulty with commercially available games (that hasn't happened for years), but rather with games in the course of development. When working on Dogfight 1942, each time we produced a build with any new graphical features, the programmers had to produce a special alternate executable and DLLs for me because of my ATI card. It goes without saying that the final release version was able to handle both NVidia and ATI, but in development, this wasn't a given. Most of the team used NVidia cards because that's what's most common. So every new feature was coded on an NVidia, and would either work or not work on ATI, we usually wouldn't know until somebody actually tried it. And of course, our graphics programmer was very experienced, and the moment a problem came up, he would usually figure out a solution very rapidly.
Thx for the feedback.
Just for the record, which driver do you have now, 13.9 or 13.12?
If you create a shortcut and add "-no_glsl" to the target line (without quotes) it seems to alleviate the symptoms, the only side effect seems to be a minor drop in framerate in populated missions such as the asteroid base mission.
It all works fine on the FSO version of the game, that bug disappeared years ago and while it looks pretty, theres a couple of tiny things I find distracting, like my Hellcat flying at 424KPS, silly I know. That being said, I have come back to a problem I had 8 years ago because things didn't blow up the way I wanted them to 🤭Out of curiosity, (I have NVidia so It was never a problem for me), but is it an issue if you run saga with the latest Freespace Open? I would think the best way to get it now would be to install it through the Knossos.NET app. The old installers are running a fork of some really ancient code by now.