Dont worry about it guys ... i'm used to it.
In case anybody's wondering:
1. I'm from Europe ( Belgium ), so English is my third language ( after Dutch, French, a bit of german & japanese ... to be honest, i suck at french worse then english
).
2. I have a condition called dislexia, google for it, i'm fed up writing what it is, did that a few 1000 times already. That's the main reason why i'm writing error's. Proofreading doesent help much becouse of the nature of dislexia, the errors seem normal to me ( atleased my mind thinks it's the right word ).
3. I'm a fast typer, that also doesent help. But those error's i find most of the time after proofreading it.
BradMick:
keeping on track with details and accuracy is what sets the WC community apart from every other community out there. we take the history and everything else seriously because we take the game seriously. we do expect another WC game, and if they don't give class names to old ships, they'll remain as they are. why pollute something with useless crap which only serves to confuse people, or detract from what is established? kind of foolish to me.
The same can be said about the Star Trek fans, Star Wars fans, etc ... they all take there history seriously. It's not becouse people want to expand & want unknown blanks filled in, that they are less seriously about a game & it's universe.
What will you say if Cyberion designs a new ship, one that doesent exist in the universe, some cool looking design. Are you gone say we can't use it, becouse it doesent exist in the game's universe?
What if, heaven forbids, write a novel in the wc universe, and i make a lot of ship designs & other stuff up ( what in a sence, is writing all about ). And if it's a official novel, then all of a sudden it's ok?? What if it's a non offical novel...
There is a differance between using the universe data to the maximum possability & filling in the blanks to give a more complete picture. Or using the purist approche, and not accepting anything new out of fear of polution.
Most people wont be confused with new ships, designs etc if they are introduced logically, & fit into the universe. And lets be honest, we can even call several craft from the WC-V game, just as corupt becouse they dont fit into the other fours design pathern.
Hell, i bet a lot of people never even played WC I & II, let alone know the ships in the universe. How many people are of my generation, and still even remember WCI & II. Yet, we are using ships & material from those era's as well, while for the recent gamers, they dont even know of those.
There is nothing wrong with being creative, and if ( lets hope so ), a new WC game come's out in the future, and we learn some more data, we can always alter the things we got wrong or used a creative approch on. Like spiritplumber said, a 20 sec job at best.