gevatter Lars
Vice Admiral
Do you want to take some closeup? If not you could spare quite some rendertime with textures.
As far as I know its quite common just to model out the parts you see in the closeup and for the rest you use a just bump or displacement mapped model.
As far as I know its quite common just to model out the parts you see in the closeup and for the rest you use a just bump or displacement mapped model.