I see you figured it out for yourself. If possible, I'd like to remove the "Movement Chart" as it was. The last maneuvers stay online in the Flash turns, and we'll have the separate turn phases online in the future. (So instead of "Next Turn" you'll have a "Next Turn" AND a "Next Phase" available where applicable.)edit: Hey nifty! They have a 'last manoeuvre performed' field on the pop-up. I take back the previous comment, although some sort of table for the 'historical moves' wouldn't hurt.
Ah, I mixed up "Targeting" and "Incoming" for Garga 2. He has a Javelin HS on his tail, that's all. And now that we're at it, I don't even know what "Targeting" was meant for. Hm...That said, Garga 1 and 2's targetting info is weird. Neither one actually shows that we have 1/2 IR lock on Bravo 1. Also there's some mention of Garga 2 targetting an incoming HS? Did I miss something?
Avacar said:I like the new missile popups. Very informative!
On another note, when the DF missile from Skabak 2 missed Bravo 1, shouldn't it continue it's route towards Bravo 2?
(quote from the manual: If a DF missile misses its original target, all other units in its line of fire are endangered (up to the missile’s maximum range of 10 hexes).)
It continued... and hit me
Yeah, I am unsure about Bravo 1's evasive action as well.
And Guilherme, I'm sorry for that DF: you didn't deserve it.