Looking great. Maybe give the top wings some "shoulders" to round out the bulky/aggressive Raptor feel?
Also, what program/technique are you using? I've never ended with anything near this but I've primarily stuck with vertex modeling keeping it in one contiguous wireframe... had some decent results with other methods but always hit something that wound up being a fatal flaw later into the project. Nothing on this scale, regardless.
Also, what program/technique are you using? I've never ended with anything near this but I've primarily stuck with vertex modeling keeping it in one contiguous wireframe... had some decent results with other methods but always hit something that wound up being a fatal flaw later into the project. Nothing on this scale, regardless.