Howard Day
Random art guy.
That said...My goal is to have Pioneer's gameplay match as closely as possible to Privateer. There are some plans to let the player go a bit more in-depth, if he wants to, but it should never be necessary to the completion of a mission, or to continue the storyline. Brad thinks that the scoop stuff would be funn to add in there - I'm honestly not sure if I agree that it's a good addition to the gameplay. The main reason for this, of course - is that I haven't actually played it yet. the "A" key is one of the more iconic wing commander traits, and I'll be damned if we screw with it.
I guess the best I can say is that if something we've mentioned isn't fun then it will not stay in the game. If the scoop system detracts from the game, then it'll be toned back or removed. We don't know that it will - yet. In the end, this is a Wing Commander fan game. If it doesn't play like the original, then what the hell are we doing?
I guess the best I can say is that if something we've mentioned isn't fun then it will not stay in the game. If the scoop system detracts from the game, then it'll be toned back or removed. We don't know that it will - yet. In the end, this is a Wing Commander fan game. If it doesn't play like the original, then what the hell are we doing?