hurleybird
Rear Admiral
Tried reinstalling both game and software 3 times.
Try going into the configurator and select generic hardware from the menu. If that doesn't work, see what happens when you select 'no sound'.
Tried reinstalling both game and software 3 times.
CTD, CTD, and CTD... *sigh*
I'll try again tomorrow, after all the fun of tonight! BTW, if there's something obvious in my error message, speak up!
Error: Could not load in ChoosePilot-m!
File:J:\src\cvs\fs2_open_3_6_9.final\code\UI\WINDOW.cpp
Line: 237
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
kernel32.dll 7c816fd7()
------------------------------------------------------------------
Waitaminit, WTF? It won't let me play on the basis that "You have to have OpenAL 1.1 or newer installed" which I have installed, any possible explanations?
There is a bit of a problem when you press F1 in the main menu though.
voice acting is great although is there any key i can press to skip though it tho, say when i die i have to listen to it all again can be annoying after awhile.
1.) Random sound skipping during the end of the first training mission. This could be attributed to my computer doing something like downloading new virus definitions, so I wouldn't worry too much about it.
2.) Sudden skipping (visual and audio) when I failed the escort mission by firing on the pirates before given the go-ahead. This one seemed like an actualy "game" issue and not simply a computer burp. Again, minor.
3.) I was moving from one nav point to the next and when I checked what was behind me using my HAT button, I noticed that the patrol leader Arrow was... well, he was bouncing around and clipping out quite a bit. Just something I noticed.
Just finished playing and... wow that last mission was intense!
This one is also new to me. Does it appear in other missions too, or it is reproducable at always the same part of the mission?
I'm confident that it will be fixed for the final release.
Just finished playing and... wow that last mission was intense!
Found a bit of a bug though: If the friendly Cruiser (not sure what the name was, it began with 'd' though) is destroyed, the debriefing will report that both cruisers were destroyed, even when the other one survives.
what seriously took so long to do? The two cutscenes are really nice, but easily produced, the voice talent could be done pretty well, and from what I remember of my days with playing around with FRED, not a whole lot other than the Autopilot trick could be acheived with vanilla FRED. I don't mean to be rude or anything....just really curious because that was quite short for the sheer amount of time taken to put it out.
About how far done is the whole project?
Waitaminit, WTF? It won't let me play on the basis that "You have to have OpenAL 1.1 or newer installed" which I have installed, any possible explanations?
Awsome that it got released. It feels like ages since darkmage started this. Its incredible how things evolved since I was gone.