Dondragmer: The Duck story gets around. I can't be sure it was Origin that done it.
Is the cockpit death from the PC version? It kinda looks like mine, and I know I edited it, but things like the face don't look like something I would do.
Maybe it makes sense if I was rotoscoping over video, because by the time it gets yellow and orange, it starts looking like my style. I suspect that's what happened. I just wish we could have included the cockpit in the brightening of the figure.
The roof graphics were done at the end which means I had to imitate the work I had done weeks, if not months, before.
Color and dither settings can be forgotten in that time, so matching was not perfect.
And it looks like some just rudely clipped some panelling lines!
I wonder if we did any programmatic left-right flipping since the roof panelling is pretty symmetrical. Hmmm...
I don't know if there was a programmatic reason for not ejecting from the Dralthi. Could it be that it's unthinkable that a Kilrathi would eject, and so there's no eject system? (Was that the storyline justification?)
The additional hornet roof may simply be a different stage of graphics development for that roof. That's sure what it looks like. I must have handed them an unfinished version to test, and later handed them the finished version, and they kept both in code.
Yup, they had to take that roof bit and paste it on top of the ejecting pilot every frame.
Did you notice the glass visor coming down just before ejection?
(His chest has too many wrinkles.)
Ah yes, that helmet interior is me predicting the look of Iron Man's viewpoint!
Wow, some of those roofs stitch on lots better than others!
I notice that the dim "greyed out" versions of the readouts not only looked cool, it gave the programmers a pixel-perfect indication of where to put the readout graphics.
Was the ejection sequence made to scroll upwards? Damn, I don't remember! Maybe I can ask... I take it it doesn't scroll in the game.
Interesting! I did not draw the hands in the blue sleeves, although I looks like the sleeve itself was a simple re-coloring of my brown one.
I suspect you're right about the mechanic, and I'm not surprised they either couldn't make it work, or had no time to install that feature.
-danr-: I had fun making that last frame look totally overexposed. And the furrowed brow as he turns away is priceless.
SabreAce: Yeah, they kept the simulation going in some of the strangest places. Out the side windows, out the back, etc.
Is it wrong to be inordinantly proud of my alien cockpit?
--Denis