Few more questions from another new but already avid fan of Remake
1. At some moment (supposedly after taking serious damage, but can't be sure - I take it often lately) my maximal speed dropped from 500 (Centurion, reactor #3) to 370. The reactor does not seem damaged and repairable at the weapon shop, though. With the afterburner I still can reach 1000. Is it a bug, or some damage is supposed to be irrecoverable?
2. Speaking of which, do RepairBot&Co actually *do* something? I know that armor and the hull can't be repaired in space, but I've never seen *any* system damage to decrease.
3. Just out of curiosity: were dialogue voices recorded by your team, or there was a genuine sound file made by Origin? I have a voice pack for the original Privateer, but it only includes space communication messages, and only "faction" ones - no personal like Seelig's, Miggs' etc.
4. Now that since all bases belong to factions and can be hostile, is it alright that they still let you dock?
5. I've seen on these forums some mentions about "side quests". Do I have to finish the main quest to be able to start them (I've finished Palan already, but haven't seen anything yet), or thorough visiting of every bar in the Galaxy will occasionally pay up?
6. After finishing the main quest and starting RF, will there be more upgrades available? (Thrust an Jet Enhancers are already in game, but there were additional levels of Reactor/Shield in the original, IIRC).
7. A thought for the next version: can it be made so that certain MFD screens, like Objectives, Cargo Manifest would automatically revert to the previous state in a couple of seconds if no MFD-related keys are pressed for that time?
8. Once after some fierce battle, I started to pick up debris and found few pieces of high-level equipment, including a turret, which I didn't have at the moment. For some time, I was extatic. Of course, my joy was short-living - at the surface all the stuff I picked turned into "unsorted space salvage". So I started to think - what if it *was* possible to install such salvage equipment? Then the more general idea came - what if it was possible to freely manipulate any eqiupment bought from weapon shops, commodity or picked in space?
I see it like this: in a weapon shop you can see an additional branch of items "My stash" (similarly to "My fleet" in the ship buying screen). Any purchasable item in the shop instead of one "Buy" button gets two - "Buy" and "Buy&Mount", where the latter works as "Buy" worked previously, and the former transfer the item into the stash. Installed items also have two buttons - "Sell" and "Unmount", and "Sell" and "Mount" for items from the stash. If an item is installed into a slot where something was already, that thing goes into the stash instead of just disappearing. Items picked in space go into the stash automatically.
That way a player would be able to transfer his equipment into a new ship when he acquires one instead of buying everything anew, or experiment more freely with various refitting combinations. Of course, there could be limitations. Mounting/unmounting could cost some coin (though much less than the difference between buying/selling price for the same item) - after all, you do it using shop's facilities. Items picked in space may demand repair before you're able to install them. Once you upgrade a weapon with tractor/autoaim ability, it can't be disassembled and only may be moved as a whole. And of course, the stash would have to take space from the cargo hold.
How about it?