Forgive me for eating up the extra .5k of bandwidth, but I really felt this idea should be looked over, and it'd likely be buried in the thread it was originally in... what does everyone think? Questions? Comments? Elaborations on ideas? Suggestions? Lemme have it! Perhaps if we flesh it out enough Origin will get off it's laurels and make it! (A big if, but perhaps some gaming company would liscence it) Here goes...
Well? What do you think?
Originally posted by Oggy
I don't think that Blair was the CAG in WC3 as the CAG remains behind on the carrier to direct fighter operations, . Anyway i like your idea on the game, something a bit like X-COM interceptor perhaps where you have to order munitions, repair fighters hire pilots direct operations such as patrols & strikes etc, all during real-time?
I LIKE that idea! Sort of... With Confed's military structure you wouldn't really be able to buy things... But you COULD manage repairs and such, and hiring pilots could be rephrased to "Requisition pilot"... Then you have to wait for the pilots to arrive from elsewhere... ooh, me like! Having to requisition everything from missiles to replacement pilots...
I had an idea that might apply in this concept too. I was thinking a strategy/action/sim game, similar to Wing Commander armada... but the computer generates enemy fleet sizes and flight paths. If you happen to come across them (perhaps the larger ships should appear on radar, as it'd be no fun to just flit about aimlessly)... your goal would be to direct other wings, as well as your own, in flight paths... and doing everything from assigning ships and pilots to even telling them where to go... (by means of waypoints)... and have them report in if they hit enemy resistance. Kind of a Rainbow Six in space... You would have complete control over your wing, and your fighter of course... and be able to order wings of reenforcements in reserve ahead of time... Imagine... every mission having consequences you couldn't possibly predict... Single Player missions giving you the general direction of where you need to go, but not how to do it, leaving the game fully in your hands... It'd be perfect for multiplayer too!(though it'd take a bloody hour to get a MP game going.)
Wing Commander: CAG. I LIKE IT!
Well? What do you think?