Here is the table of the F-44 G Rapier II. All fighters have the same fuel of Afterburner:
$Name: F-44G Rapier II
$Short name: Rapier
$Species: Terran
+Type: XSTR("Medium Fighter", -1)
+Maneuverability: XSTR("Excellent", -1)
+Armor: XSTR("Light", -1)
+Manufacturer: XSTR("Confederation", -1)
+Description: XSTR( " ", -1)
$end_multi_text
+Tech Description:
XSTR("The Rapier is a premier front-line superfighter. Its light weight gives it incredible maneuverability while its unique new power plant gives it an incredible amount of power. This gives it the ability to outrun most opponents, to maintain heavy shields, and to support a powerful armament. The Rapier can outperform, outgun, and outlast any fighter now in service. It is likely that this fighter will remain the front-line fighter for years to come.", -1)
$end_multi_text
+Length: 19 m
+Gun Mounts: 4
+Missile Banks: 2
$POF file: F-44G_Rapier_II.pof
$Detail distance: (0, 100, 300, 400, 900)
$ND: 144 234 237
$ND: 60 231 239
$ND: 78 151 156
$ND: 30 179 189
$Show damage: YES
$Density: 1
$Damp: 0.4
$Rotdamp: 0.4
$Max Velocity: 0.0, 0.0, 70.0 ;; in x/y/z -- z only specified forward. use special tokens for backward movement
$Rotation time: 2.4, 2.4, 2.4
$Rear Velocity: 0.0
$Forward accel: 2.5
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 55.0
$Expl damage: 15.0
$Expl blast: 300.0
$Expl Propagates: NO ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed: 0.0 ;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks: ( "Laser" "Particle" )
$Allowed Dogfight PBanks: ( "Laser" "Particle" )
$Default PBanks: ( "Laser" "Particle" )
$Allowed SBanks: ( "Pilum FF" "Javelin HS" "Spiculum IR" "Dart Dumbfire" )
$Allowed Dogfight SBanks: ( "Pilum FF" "Javelin HS" "Spiculum IR" "Dart Dumbfire" )
$Default SBanks: ( "Pilum FF" "Spiculum IR" "Dart Dumbfire" )
$SBank Capacity: ( 20, 10, 20 )
$Shields: 230
$Shield Color: 100 100 255
$Power Output: 3.6
$Max Oclk Speed: 75.0
$Max Weapon Eng: 80.0
$Hitpoints: 234
$Flags: ( "fighter" )
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 187.0
+Aburn For accel: 0.7
+Aburn Fuel: 250.0
+Aburn Burn Rate: 1.0
+Aburn Rec Rate: 0.0
$Countermeasures: 15
$Scan time: 2000
$EngineSnd: 128 ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -28
$Closeup_zoom: 0.5
$Shield_icon: rapier
$Ship_icon: icon_rapier
$Ship_anim: ss_rapiermk2
$Ship_overhead: loadrapier
$Score: 8
$Subsystem: communications, 10, 0
$Subsystem: navigation, 10, 0
$Subsystem: weapons, 20, 0
$Subsystem: sensors, 10, 0
$Subsystem: engine, 35, 0