Stone48420 said:
Getting excited looks like a release may be soon (am I wrong?) Been a few years waiting kinda wish I had some 3d accleration on my computer I don't know if Ill be able to run it with all the upgrades to the freespace engine.
Hm, I really don't want to say that the release is close. There are still a few minor things missing and we are working on the Movies as we speak (there will be a related update on that issue shortly, just a sneak preview
). Besides that we have been releasing a new beta for our testers a few days too. But 'm confident that release will be this year, depends on when we will be able to drop our perfectionism
Currently not, but maybe we get a coder to this sometime. However, because our list for code requests is already the longest from all FS-Projects, I haven't requested that official. I would rather spare that for getting some more important stuff. We will see.
Autotracking guns:not in mod yet?
Not 100% sure on this one, but I think they worked on something like that a while back. Maybe we can have it in the maingame.
Autopilot: complete no flyby though
Correct, but to be honest I like it the way it is, because it's a complete new feeling. I like the effect of having the ship moving through navpoints while you are aware of that moving (in time-compression of course, otherwise people would stop playing after the first mission)
Cloaking: Done playerwise but not for AI
Nope, that's a sad thing. We are not getting that codechange it seems. Though I can't imagine why that should be so hard to do. All I want is having a ship slowly changing to a invisible texture, and come back on scripting bases. I simulate so many things in the missions with scripts, I wouldn't mind doing that one too. Maybe we get a solution for this, but as of today we haven't.
Afterburning: Complete and not infinate
Yep, just like in good old days of WingCommander
hope you guys know what I was trying to set up I just spend a few hours on the road and feeling alittle tired so I hope things make sense.
No problem, if you have questions/comments feel free to post, that's what this board is for
Starman©